reporust_rebootcancel

133,245 Commits over 4,293 Days - 1.29cph!

4 Years Ago
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4 Years Ago
excavator signal computer WIP
4 Years Ago
Change MLRS username overflow mode from Ellipsis to Truncate, since the font we use now has no ellipsis.
4 Years Ago
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4 Years Ago
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4 Years Ago
2.5x increase in excavator production rate
4 Years Ago
Watch tower decay, health and craft time tweaks Table craft price changes - no longer need metal fragments Fixed missions UI enabled on first open and requiring double click to close
4 Years Ago
LOD fixes on excavator
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from SleeperMountingMergePt2
4 Years Ago
Revert setparent_mounting changes due to issues with mounting vehicles that are parented to something else
4 Years Ago
T3 techtree changes - MP5 cost and position changes
4 Years Ago
TechTreeT2 electricity and car parts progress and fixes
4 Years Ago
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4 Years Ago
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4 Years Ago
Steamworks / Steamclient DLL updates
4 Years Ago
merge from human_ai_combat
4 Years Ago
split off electricity and car parts from T2 techtree
4 Years Ago
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More snowmobile setup, MountMenuVisible code in BaseMountable, other bits and pieces
4 Years Ago
Remove debug lines
4 Years Ago
BillBTestMap edit
4 Years Ago
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Move a variable
4 Years Ago
Move all BradleyAPC.Targeting code inside #server, move AlwaysAllowBradleyTargeting check to server-side only
4 Years Ago
Update head look flag to fix merge conflict
4 Years Ago
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4 Years Ago
Merge Main -> Snowmobile
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Minor edits
4 Years Ago
Merge from SleeperMountingMergePt2
4 Years Ago
Fix HasMountPoints not working properly on modular vehicles
4 Years Ago
Fix project settings
4 Years Ago
Set up snowmobile fuel and storage. Added a basic CanBeLooted check to BaseVehicle for vehicles to share. Other snowmobile setup. Set all seats to needsVehicleTick = false.
4 Years Ago
Merge from main
4 Years Ago
Improve camera angles when entering/exiting parent volumes (still not quite perfect, but a bit better now)
4 Years Ago
Merge for sleeper_mounting_2 -> Main, but GetMounted() needs fixing for Modular Cars. It's returning the chassis instead of the seat.
4 Years Ago
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4 Years Ago
Split BaseVehicle back up, with the modified code from the merge
4 Years Ago
Merge in sleeper_mounting_2
4 Years Ago
Temporarily reintegrate all parts of BaseVehicle in order to facilitate the upcoming merge
4 Years Ago
Updates to BillBTestMap
4 Years Ago
Fixed vehicle sub-entities doubling up on the client side
4 Years Ago
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Potential fix for snowball leaked entities
4 Years Ago
DoPrepare run