126,711 Commits over 4,109 Days - 1.28cph!
Industrial ruins - models
Fixed see players through walls with motion blur (RUST-1069)
set up aim throwing for spears
Hud Notice system
Added notice for level up, item available with non placeholder sounds
changing 4300 files on a hunch
set up aim throwing for mace
Crafting queue cleanup
Double click craft
Touched 2800 meta files for no good reason
fixed item description text
Benchmark results use a truncated average instead of plain average
Rendermode benchmarks
EAC hashtool config updates
feature complete ownership functonaility (unless its broken )
fixed issue with some of the female clothing having "Madonna tits"
Rebuilt plugins, updated launcher with eac client dll
More LSO tweaks: reduced bias, now more pronounced everywhere, increased radius and exponent
LSO: Fixed decal materials not receiving LSO
LSO: Fixed state not saved to cfg (RUST-1051)
LSO: Added intensity param set to 0.9 to improve balance between darkest and lightest
LSO: Fixed height normalization error
LSO: Added max height map size (4096)
Made blueprint corner status indicators neater
Tweaks for heli / turret LOS checks with chainlink fence (RUST-1044)
▄▍▅▌▅ ▆▋ ▉▋▊▊▊ ▊█▅▊▅▄▉▊▄ ▄█ ▊▍▉▋▆▊▌▌▍▉ █▄▆▌▌▅▄▋▆▌█ (▅▍▋▉ ██▉▌█▊█▄ ▉█▌▉▉▉▌ ▍▌▊▅▅ ▇▌ ▌▆▍ ▉▍▋▅▍▉▄▌▅ ▋▆▆▍▉, ▍▄▄▋ ▇▍▉▉▅▇▍▊ █▋▊▆)
Fixed antialias not working
Removed multiple procmap benchmarks
Added barren benchmark
Added postprocess benchmarks
Disable motion vectors if motion blur disabled
Reduced high quality water mesh tessellation by ~20%
EAC hashtool missing files
Removed debug output from crafting ui
Fixed space pressing buttons after menu is closed
Fixed pie menu drawing over the top of inventory/crafting
Rock can be crafted
Fixed uncomfortable rock repeat rate
Fixed mainmenu obscuring the belt bar (!)
Fixed Drag icons sometimes not showing, made bigger