223,480 Commits over 3,684 Days - 2.53cph!

7 Years Ago
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7 Years Ago
Typo fix
7 Years Ago
Added pooling to ColliderGroup / RendererGroup / FoliageGroup (eiliminates GC allocs) Eliminated a 20B GC alloc from RendererKey.GetHashCode (ShadowCastingMode boxing)
7 Years Ago
Latest changes
7 Years Ago
Started working on scrolling leaderboards
7 Years Ago
Testing layered bone blending. Removed ironsights
7 Years Ago
Fixed culling debug randomly disappearing
7 Years Ago
Can populate walls and floors with a set prefab
7 Years Ago
TargetInfo
7 Years Ago
Packed atlas_wood_stone_metal and stonewall_c to test osx bundles
7 Years Ago
Merge from main
7 Years Ago
Animated ammo
7 Years Ago
Capture match action now works again, removed the old CmdSetTag stuff it used. Fixed tag value change delta not getting set during a modification not a set.
7 Years Ago
Cleaned register related gc allocs in occlusion culling
7 Years Ago
Started on layered bone blending. Importing non pow2 textures as uncompressed non mipped
7 Years Ago
Few more ammo types
7 Years Ago
Fixed tutorial widget having a bunch of bad raycast targets
7 Years Ago
Quick refactor of CmdEndGame Host now has authority over round timer again Fixed round timer game bugs
7 Years Ago
Class library lookups are case insensitive Removing unused health pickup Print missing classes from bsp Ammo pickups
7 Years Ago
ActivityEnumGenerator fixes
7 Years Ago
DeferredExtension.OnGUI is ifdef UNITY_EDITOR
7 Years Ago
Deleting ProfileData (unused)
7 Years Ago
Eliminated SpecialPurposeCamera GC allocs
7 Years Ago
Eliminated GC allocs from FPSTimer
7 Years Ago
Profiling
7 Years Ago
EffectRecycle / DecalRecycle cache their invoke actions (eliminates GC allocs once pooled)
7 Years Ago
Tutorials widget will show first incomplete task after displaying completion
7 Years Ago
Expoed ItemValue in ItemSettingsEditor Tutorials manager/widget tinkering
7 Years Ago
Entity links are pooled (eliminates GC allocs)
7 Years Ago
Fixes
7 Years Ago
Moving unused out of deathmatch folder
7 Years Ago
Moved spawn bot player debug key to "p" Generate project even if there's no code folder Don't put obj folder in addons folders when compiling from VS Moved physgun/inflator/duplicator to sandbox addon
7 Years Ago
Fixed missing assignment of background image field in ActivityNoficicationWidget
7 Years Ago
Removing tanget calculation is ok on building shader. (it was for world space normal maps)
7 Years Ago
UI polish
7 Years Ago
Possible multiplayer switch delay fix
7 Years Ago
Tutorial tasks can now reference a new type called TutorialScreenSettings, which are they displayed via the FullScreenTutorialWidget Singleton UI widgets can use UIWidgetSingleton
7 Years Ago
Made inventory list less weird Added InventoryEntity Fix
7 Years Ago
Removed GC allocs from GetComponentInChildrenIncludeDisabled
7 Years Ago
Chatbox timeout, transitions
7 Years Ago
Fixed end game Hud namespace Fixed chatbox Fixed input caret (coui hates optimizeLegibility)
7 Years Ago
Fixed scale issue with wall placement
7 Years Ago
Nicer separation of editor-only entity networking cost in the profiler
7 Years Ago
Rebuilt Facepunch.Network and Facepunch.Raknet plugins
7 Years Ago
Networkable + Subscriber are pooled (eliminates GC allocs) Networkable fires events via NetworkHandler interface instead of actions (eliminates GC when subscribing / unsubscribing events)
7 Years Ago
Fixed not being able to unpause replays with A
7 Years Ago
Deleting Plugins/Facepunch (all part of Facepunch.Network)
7 Years Ago
Cleaning up log spam
7 Years Ago
BaseNetworkable SaveInfo / LoadInfo are structs (eliminates GC allocs)
7 Years Ago
Gamemodes should end in Gamemode Removing junk Compile order fix Addon.json updates