224,595 Commits over 3,714 Days - 2.52cph!

7 Years Ago
Blog to email With changelist Email templates Default mail css
7 Years Ago
Merged from main
7 Years Ago
HudElement test for null to prevent NRE when animator component is not found.
7 Years Ago
Fixed CS:GO maps fade distances
7 Years Ago
22496 - Packer tools support for 48 and 64 bpp. Fixed imageutil savetexture swizzling. Fixed compile warnings. 22477 - Reverted some buffer pre-allocations (memory usage) 22474 - Profiling, cleanup, small GC optimizations
7 Years Ago
missed one
7 Years Ago
22505 - Merge from weekend_branch
7 Years Ago
22543 - Added texture find read write enabled tool 22536 - Eliminated GC allocs from FileStorage / Signage / UIPaintableImage / MapEntity by smarter caching (TODO: make async) 22529 - Fixed WaitForSecondsRealtime being broken Added additional profiling to UpdateInventoryFromSchema 22509 - Closing potential sources of NRE in occludees 22513 - Added scattering/fog support to new explosion shaders
7 Years Ago
22554 - Retired TextureUtils (GC alloc galore) Added GC-free Texture2D.Clear extension method
7 Years Ago
22558 - Eliminated GC allocs from UpdateClothingItems 22557 - Added Union64 to Rust.Global Fixed CRC.Compute32 discarding the passed CRC value Added CRC.Compute32 and CRC.Compute64 overloads that take numerical types
7 Years Ago
22566/22567 - Fixed the default item container hash being the same as the hash of an empty item container (now uses 0xffffff) 22565 - Fixed client side texture memory leak when paintable signs are destroyed (!) 22563 - Eliminated GC allocs from MeshPaintableSource 22559 - Changed item container hash from massive string to CRC32 hash (eliminates GC allocs)
7 Years Ago
Tooltip WIP
7 Years Ago
22572 - Stability Entity/Link Cleanup
7 Years Ago
RUST-836 fix
7 Years Ago
Transform.FindChild (obsolete) -> Transform.Find
7 Years Ago
Merged from main
7 Years Ago
Ai experiments
7 Years Ago
Stopped some hard-coded animations from messing up the UI buttons
7 Years Ago
Better handling of version 49 models that are not version 49 models
7 Years Ago
Functional navbar
7 Years Ago
Clean navbar with a new sound script
7 Years Ago
Navbar wip
7 Years Ago
fixed octopus fixed satellite fixed mine layer Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Added SaveLoad change event for UI. Load game widget will always select first save on init, menu and pause screens button states get properly updated
7 Years Ago
Fixed Stage.OnLoaded not being called Overall score is no longer submitted until you beat a level
7 Years Ago
menu stage as default
7 Years Ago
tweake level layout a bit
7 Years Ago
follow player percent func new controllable turret attack
7 Years Ago
disabled old mute controls octopus form 2 dual bullets wheel attacks
7 Years Ago
Alignment fix
7 Years Ago
Slight fix.
7 Years Ago
Functional crafting
7 Years Ago
1 hour of debugging because of 2 checkboxes
7 Years Ago
Bit of weapon cleanup, add rocket launcher pickup
7 Years Ago
Oops, didn't mean to leave that ridiculous LINQ conversion in
7 Years Ago
Add tripmine pickups and let us use them
7 Years Ago
More crafting stuff
7 Years Ago
Crafting screen backup
7 Years Ago
tentacles shields removed tentacles stage from menu for now cause it has no attacks Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Crafting information all hooked up
7 Years Ago
Moved options pages to separate files Added feedback and devblog buttons to options
7 Years Ago
cleanup backup
7 Years Ago
Leaderboards are named by their stage type name
7 Years Ago
some level tweaks Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity octopus studs
7 Years Ago
Fix grenade in multiplayer
7 Years Ago
studs for form 0 of tentacle monster
7 Years Ago
animations and stud pngs
7 Years Ago
Updated Unity libraries in Plugins/
7 Years Ago
Merge from main
7 Years Ago
Application.CaptureScreenshot -> ScreenCapture.CaptureScreenshot