193,879 Commits over 4,079 Days - 1.98cph!

8 Years Ago
meta
8 Years Ago
Added set_timescale command
8 Years Ago
cleanup shotgun trap costs less wood
8 Years Ago
shotgun trap no longer creates decals
8 Years Ago
fixed shotgun trap stacking fixed shotgun trap foundation exploit fixed shotgun trap not triggering when directly infront of it
8 Years Ago
More console stuff, set weather command
8 Years Ago
Console no longer puts UI into modal state, instead just blocks player controller raycast
8 Years Ago
Most assists award processor done.
8 Years Ago
Fixed being unable to harvest helicopter gibs (RUST-1690)
8 Years Ago
Most kills award processor done. CombatTracker and awards fixes.
8 Years Ago
Console system basics
8 Years Ago
Most dmg award processor done. Added award processor test script. Press A ingame in editor to output current award processor statuses.
8 Years Ago
Awards.Process() now runs any award processors on a CombatTracker, ready to return a list of valid awards
8 Years Ago
removed weird panting sound
8 Years Ago
Added back motion vector override w/ downscaled depth bias to fix seethrough walls in TSSAA/MB
8 Years Ago
base classes for Award, Awards, AwardProcessor
8 Years Ago
human adult hitboxes
8 Years Ago
Bundle splits
8 Years Ago
Smoke.cs
8 Years Ago
Rocket factory progress
8 Years Ago
UI editor window works in playmode Interactable indicator tweaks
8 Years Ago
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8 Years Ago
Force tile positions at end of ripples
8 Years Ago
Added MoveData CombatTracker now tracks movement
8 Years Ago
Manifest
8 Years Ago
Guntrap prefab labels
8 Years Ago
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8 Years Ago
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8 Years Ago
Window bars and embrasures now store item condition Window bar and embrasure item condition is reduced by half when picking them up Network++
8 Years Ago
HealthChangeData now tracks the round
8 Years Ago
scrap pile; fbx/materials/prefab/textures
8 Years Ago
Updated jenkinsfile: - slack reports on error - failFast on parallel - set custom job name (hopefully)
8 Years Ago
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8 Years Ago
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8 Years Ago
splats
8 Years Ago
guntrap deployment exploit fixes skin approval skin icons
8 Years Ago
final mid river area sculpt
8 Years Ago
Scatterable lighting fix
8 Years Ago
can pick up shotgun trap can repair shotgun trap shotgun trap appears under trap category can no longer code lock shotgun trap
8 Years Ago
backup
8 Years Ago
Merge from main
8 Years Ago
Final placeholder skin spec map tweaks
8 Years Ago
Fixed player preview for new core skin shader Changed UIPlayerPreview render texture to linear hdr
8 Years Ago
Deleted legacy preintegrated skin shader
8 Years Ago
merge into main
8 Years Ago
Fixed water lighting to match new brdf Fixed postprocess subsurface errors on non-core brdf surfaces Deprecated legacy preintegrated skin shader and lighting path
8 Years Ago
merge from main
8 Years Ago
shotgun trap implementation protocol++ phrases manifest
8 Years Ago
Removed seconds from TOD display
8 Years Ago
more CombatTracker wip