252,180 Commits over 3,990 Days - 2.63cph!

3 Years Ago
Added: Various handy methods replacing PANEL:AddControl() (#1702)
3 Years Ago
Cherry pick some changes: addons on dedicated server, max tool threads
3 Years Ago
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3 Years Ago
Add an option to hide unuseful materials in Hammer's texture browser, which includes: player logo decals, vertexlitgeneric materials, hud/vgui/particle folders. These materials are now hidden by default.
3 Years Ago
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3 Years Ago
Radar Sensor temp model
3 Years Ago
metal fence and gate - adjusted phys shapes and crossbeam length Parking barrier - phys shape size adjustment Merge branch 'master' of sbox
3 Years Ago
Made more stuff configurable and added JetpackScale to MoveController Added Mk2 variations of each loadout. Added the Damage vs Heavy weapon upgrade. Merge branch 'main' of sbox-hover
3 Years Ago
Deployable Turret Particles
3 Years Ago
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3 Years Ago
Deployable Turret temp model Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
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3 Years Ago
Detect, break and report template recursion instead of infinite looping
3 Years Ago
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▆▉▌▋█▇▄▅▇▆▍▇▆▌ .▌▄▇█▋ ▄▌▇ █▇▇▅▋
3 Years Ago
Set dirty automatically when setting styles
3 Years Ago
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3 Years Ago
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3 Years Ago
Path fix
3 Years Ago
Write a .version Game loads version
3 Years Ago
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3 Years Ago
NetRead/Write uint Sentry release url fix 😟
3 Years Ago
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3 Years Ago
Fix EntityList NRE Fix NRE in Home.TickStagingLobbies
3 Years Ago
Pass in the token
3 Years Ago
Sentry releases attempt 2
3 Years Ago
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3 Years Ago
Fix tools/build.bat broken
3 Years Ago
move notify down
3 Years Ago
sboxbuild cleanup
3 Years Ago
Sentry release action only works on linux 🙄
3 Years Ago
yaml is the worst
3 Years Ago
Sentry release support Fix NRE when creating party
3 Years Ago
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3 Years Ago
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3 Years Ago
Using the low firing angles on the MLRS always causes trouble. Stick to the high angles (>=45°)
3 Years Ago
ProjectileDistToVel now uses a more complex formula that takes the vertical distance to the target into account. Fixed negative angles calculated for targets below us.
3 Years Ago
Added the Radar Jammer equipment alternative for the Light Assault loadout
3 Years Ago
Play the generator attacked particle once when a generator dependency is powered down (for now)
3 Years Ago
Make sure things compile before you commit them
3 Years Ago
Added YOUR flag captured announcer sounds and Radar Sensor idle and beep sounds + implementation for radar UI
3 Years Ago
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3 Years Ago
Moved generator announcer sound handling to PlayRound
3 Years Ago
Added all announcer sounds