198,730 Commits over 4,140 Days - 2.00cph!
Use in-built drop shadow component on info boxes
Exposed some sound definition slots for adding and removing map markers
Exposed some sound definition slots for adding and removing map markers
Fix for random modular spawner double-adding modules. Simplifies module parenting as well.
Fix for random modular spawner double-adding modules. Simplifies module parenting as well.
From code review: AddMountPoint returns existing mount point if it's already added
From code review: AddMountPoint returns existing mount point if it's already added
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
Show the source of damage if no player is responsible for a death (falling/hunger/cold/radiation/etc)
PostUpdateChildren updates when entity children are added / removed.
PostUpdateChildren updates when entity children are added / removed.
From code review: Convert ID checks to use EqualNetID. Add extension method for comparing layer.
From code review: Convert ID checks to use EqualNetID. Add extension method for comparing layer.
Assign correct colours to sleeping bag cluster options
Assign correct colours to sleeping bag cluster options
Quick tween for open and closing sleeping bag cluster
Quick tween for open and closing sleeping bag cluster
Show killed by weapon name and icon on game over screen
Show killed by weapon name and icon on game over screen
Add attacker distance field to death info, expose on death screen
Fixed steam avatar of killer not appearing
Add attacker distance field to death info, expose on death screen
Fixed steam avatar of killer not appearing
From code review: Force specification of fuel loot distance, plus general cleanup of the EntityFuelSystem class.
From code review: Force specification of fuel loot distance, plus general cleanup of the EntityFuelSystem class.
From code review: Make lastAttackedTime internal
From code review: Make lastAttackedTime internal
cctv arm, chinese lantern, chinook locked crate, dropbox, excavator control panel, and strobe light source files
Transport Heli Source Files
Halloween themed weapons; butcher knife and pitchfork
Fog machine, fruit machine, geiger counter, mailbox, siren light, spray paint can, and wooden hammer tool Source Files.
cherrypicking #
39637 messagedelayfix
cherrypicking #
39637 messagedelayfix
Rowboat and metal boat source files
waterwheel and whaterwheel generator source files
arcade machine, binoculars, camera, and motion detector source files
Homemade batteries (tier 1 & 2) source files.
Moved silencers to Models/Weapons/WeaponAttachments
Jackhammer, fuel generator, detonator, bloodbag, fire extinguisher, rf unity & aerial source files