130,358 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Enable copying on server builds cause it loads faster, still unloads monuments after loading
                
                
                
                
             
         
        
        
            
            
            
                
                Added contrast sliders to vertex color GB
                
                
                
                
             
         
        
        
        
            
            
            
                
                Trim localization with newlines in tokens
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed demo play back errrors
                
                
                
                
             
         
        
            
            
            
                
                Added LODs to saddle (and hid stirrups on TestRidableHorse)
                
                
                
                
             
         
        
            
            
            
                
                Team stuff uses tmp, localization, consistent colours, shadows where appropriate
                
                
                
                
             
         
        
            
            
            
                
                Console uses monospace font again
                
                
                
                
             
         
        
            
            
            
                
                Fixed loading screen text not being caps, rotated slightly
                
                
                
                
             
         
        
            
            
            
                
                [D11] Add crossvoice xbox debug dir to ignore list
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [XBox] [Audio] Chat headset audio WIP
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added Has contents flag to storage containers (Reserved7 flag), Changed pick up to check for flag before showing.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Update item radiation effect to use the correct translation key
                
                
                
                
             
         
        
            
            
            
                
                Added material test scene (so we can side by side on this branch and hdrp branch)
                
                
                
                
             
         
        
        
            
            
            
                
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                MaterialEffect server compile fix
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Saddle mesh and WIP materials (no LODs atm)
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Rust/Standard Cloth upgrade path
                
                
                
                
             
         
        
        
            
            
            
                
                more transparent mat fixes
                
                
                
                
             
         
        
            
            
            
                
                Simplified how filenames for generated texture maps are generated
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [UI] Added support for pan curve evaluation.
                
                
                
                
             
         
        
        
            
            
            
                
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                horse updates
turnpose - more head lean
gallop - reduced mane movement
walk - reduced head nodding
animator - tweaked transition blend time/points
                
                
                
                
             
         
        
            
            
            
                
                [D11] Disable quick actions when aiming/readying a thrown weapon, and added a third person camera toggle to the debug options
                
                
                
                
             
         
        
            
            
            
                
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                [D11] [UI] Further visual adjustments to Recycler UI; Trimmed excess spacing around inventory slots, changed divider lines to be consistent, Recycler mesh light now matches UI colours more consistently.
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Adjustments to the server wipe warning
                
                
                
                
             
         
        
            
            
            
                
                Cache GetBounds() in SceneLOD