130,358 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                [D11] [UI] Removed unused recycler visuals code.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Removed broken callback, fixed Recycler visuals to now correctly update after each item has been recycled.
                
                
                
                
             
         
        
            
            
            
                
                [D11][OFFSCREENPARTICLES]  Cleaned up and working on ps4.  Still not enabled because I need to bake the assets
                
                
                
                
             
         
        
            
            
            
                
                Foliage shader (needs wind etc)
                
                
                
                
             
         
        
            
            
            
                
                backup shader/generic rock/cliff_field_b mesh and material
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [UI] Recycler Icon update functions and callbacks.
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Enabled rucksack icon messaging effects.
                
                
                
                
             
         
        
            
            
            
                
                Fixed Standard (Specular setup) upgrade
Added (temporary) Standard Cloth (Specular setup) shader
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] [#2135] Further changes to the Hud to avoid overlap.
                
                
                
                
             
         
        
            
            
            
                
                Added BuildOptions.EnableHeadlessMode just to Linux server build to see if that eliminates the need for manually adding "-nographics"
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][UI][#1549] Stop held use action when assisting a wounded player who is killed before been revived
                
                
                
                
             
         
        
        
        
            
            
            
                
                stop turning on the spot when dismounted
                
                
                
                
             
         
        
            
            
            
                
                horse obstacle detection improvements
animated laggy ass
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [UI] Added new visuals for Recycler UI. (hooked up partially)
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Checking in WIP ... XBox CrossLib compiles with headset functionality added. No routing yet.
                
                
                
                
             
         
        
        
            
            
            
                
                Testing NRE fix in lightLOD
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed RenameColor fail
Find better, common paths for generated texture maps
Print unhandled shaders
Fixed unhandled smoothnessTextureChannel
Better _Metallic handling
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for flashlight behaviour when equipped with a head torch that is out of fuel
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] - Cosmetic changes to inventory UI
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][UI] [#1222] ensure building context hides itself when leaving a server [#2142] fixed default values for hud scale and opacity
                
                
                
                
             
         
        
            
            
            
                
                Material upgrader builds DetailMap, MaskMap
                
                
                
                
             
         
        
            
            
            
                
                [D11] Update Fuel Storage and Hopper Output loot panels
                
                
                
                
             
         
        
            
            
            
                
                [D11] [#1720] Fixed issue with placing floor frames and triangle floors over garage doors
                
                
                
                
             
         
        
            
            
            
                
                Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
                
                
                
                
             
         
        
            
            
            
                
                Standing underneath falling boulders hurts.
                
                
                
                
             
         
        
            
            
            
                
                Added HDRP Upgrade root folder, hosting any conversion tools
Added HDRP Upgrade/Materials In Scene
                
                
                
                
             
         
        
        
            
            
            
                
                combat vm knife anim & prefab updates
                
                
                
                
             
         
        
            
            
            
                
                Tweaked workshop editor tabs to stop dicks in #staging posting about them
                
                
                
                
             
         
        
            
            
            
                
                ItemStore buy button width tweak
                
                
                
                
             
         
        
        
        
            
            
            
                
                Loading screen localization tokens
                
                
                
                
             
         
        
            
            
            
                
                HAB prevent movement volume tweaks
                
                
                
                
             
         
        
            
            
            
                
                [D11] DTLS networking ping-pong/heartbeat improvements.
                
                
                
                
             
         
        
            
            
            
                
                Fixed game breaking granola bar and TC typos
Phrases
                
                
                
                
             
         
        
        
            
            
            
                
                Speed up TabToggle FadeIn/Out
                
                
                
                
             
         
        
            
            
            
                
                Updated steamworks (increases max string length)