193,173 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Can deploy doors on buildings that you own.
6 Years Ago
Compile fix for standalone build
6 Years Ago
Updated game manifest
6 Years Ago
Fixes for tree pools
6 Years Ago
Made all doors deployable
6 Years Ago
Moved audio clips to assets.bundle, better check for terrain data
6 Years Ago
More deployment fixes. Locks are now properly placed on doors. Locks can only be placed on doors of units that you own.
6 Years Ago
Moving a couple of prefabs for correct bundling
6 Years Ago
[D11] [UI] fixed navigation issues on the rename sleeping bag popup
6 Years Ago
Bundles
6 Years Ago
[d11][Audio] Reduced music volume. Added runtime dsp to large scale sound sources to filter sounds with distance.
6 Years Ago
Moving a couple of prefabs for correct bundling
6 Years Ago
[D11][Tutorial] Temp fix - removed filestorage server call for signage (crash)
6 Years Ago
[D11][Tutorial] Fix for issue #919, tutorial construction events now use network position rather than socket position when placing foundations
6 Years Ago
ItemDefinition bundle assignment
6 Years Ago
[D11] [UI] stopped your own name from showing in the assign sleeping bag UI and implemented the search
6 Years Ago
[D11][Tutorial] Fix for issue #883, starting campfire health was set to 0
6 Years Ago
[D11][Tutorial] Fix for issue #917, was able to leave cave without destroying stone
6 Years Ago
Re-enabled prefab pools and added PrefabPoolGroup to allow trees to share prefab pools
6 Years Ago
[D11] Use a capsule cast for looking at object detection - WIP
6 Years Ago
[D11][Tutorial] Moved map hint to cargo drop task and cleaned up tutorial events
6 Years Ago
mfm
6 Years Ago
Rig2 scene & fabs.
6 Years Ago
Fixed potential indexing errors on LightGroupAtTime
6 Years Ago
[D11] Update PlayFab SDK to 190219
6 Years Ago
[D11] [UI] added the UI for assigning sleeping bags to other players
6 Years Ago
Made some improvements to item deploying.
6 Years Ago
Fixed gloves.leather.skinnable and guitar.weapon.skinnable having a null mesh references
6 Years Ago
Fixed server compile
6 Years Ago
[D11] DTLS network library. Handshake only, single client connection, doesn't make it into game yet.
6 Years Ago
[D11] Updating loot containers that have LootSpawnSlots
6 Years Ago
[D11] Allow hold Interactions on world objects
6 Years Ago
[D11] Added PlayFab calls for RequestFriendLeaderboard() and RequestFriendLeaderboardAroundPlayer()
6 Years Ago
[d11][Audio] reduced volume of music
6 Years Ago
Defaulted light occludee radius scale to 0.5 Fixed changing radius scale at runtime
6 Years Ago
[D11][Tutorial] Changed tutorial food highlight to support different object types, added highlight to refuel engine task
6 Years Ago
cherry picking #32265
6 Years Ago
[D11] Lazy Sync Up the Platform Friends with PlayFab
6 Years Ago
Occlusion pass.
6 Years Ago
RHIB fix
6 Years Ago
[D11] [UI] updated control UI to most recent design change
6 Years Ago
[D11] Design request - swap crafting/quick craft/inventory for config B (left/right dpad swap)
6 Years Ago
[D11][UI] Hide LT icon when opening interactable loot panel. Fixed issue with interactable loot panel LT action. Fixed issue with workbench panel
6 Years Ago
[D11] 'Wear' Quick Action added when highlighting dropped wearable items
6 Years Ago
[D11] DTLS command-line option added to default fallback on LiteNetLib when not encrypting traffic. DTLS option not yet hooked-up.
6 Years Ago
Mac uses Metal Linux uses Vulkan
6 Years Ago
[D11] DTLS plugin updated with new version.
6 Years Ago
[D11] UDP encryption wip removed.
6 Years Ago
Remove missing payphone scripts until everything's sorted out
6 Years Ago
Don't show interaction UI for unavailable interactions