198,702 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Refactoring point of interest types to be subclasses instead of composition-based, it works better for their use cases.
6 Years Ago
Water bandwidth opts (testing)
6 Years Ago
Fixed underwater effects missing while playing in editor
6 Years Ago
Update ScaryPlaces to use PointOfInterest
6 Years Ago
Merge from hair-morph-opts (-memory footprint+player rebuild perf)
6 Years Ago
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Merged in fixes; rebaked morphs
6 Years Ago
Fixed an issue with prefab references getting lost when cloning. (not properly tested)
6 Years Ago
Merge in the latest to my branch
6 Years Ago
Merge from Main
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
temp sky + lighting
6 Years Ago
Restricted occlusion culling to d3d11 only (faulty on some Mac/Linux drivers)
6 Years Ago
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6 Years Ago
Trying a fix for the dependency errors.
6 Years Ago
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6 Years Ago
Merged compressed maps branch
6 Years Ago
Updated libflif
6 Years Ago
added camera back to hud scene (disabled)
6 Years Ago
Merge from d11_console_version
6 Years Ago
Creating a utility window that locates all the materials in the projects and will allow a replacement to be swapped.
6 Years Ago
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6 Years Ago
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6 Years Ago
Added Rust/Standard + Specular Boost shader Added Rust/Deferred Depth Only for forward-depth cases
6 Years Ago
[D11] [Tutorial] Map update.
6 Years Ago
Base environment at least working.
6 Years Ago
base
6 Years Ago
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6 Years Ago
merge
6 Years Ago
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6 Years Ago
[D11][Tutorial] merge #34285 from d11_console_version
6 Years Ago
fixed admin page
6 Years Ago
[D11][Tutorial] asset prefab building now builds local_server prefabs based on if the server prefabs can be stripped further for the local hosting.
6 Years Ago
[D11][Tutorial] asset prefab building now builds local_server prefabs based on if the server prefabs can be stripped further for the local hosting.
6 Years Ago
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6 Years Ago
updated source
6 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
6 Years Ago
skin approval
6 Years Ago
[D11][Tutorial] Issue #1737, 'Survival' and 'Resistance' panels are now hidden when tutorial objective is active
6 Years Ago
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6 Years Ago
6 Years Ago
Removed imposter debug code
6 Years Ago
Removed imposter debug code
6 Years Ago
Fixed tree positions not resetting to world space after fetching from pool
6 Years Ago
[D11] branding timestamp only has second accuracy to stop every-frame TMP update, sad but necessary for now.
6 Years Ago
[D11] bug #894 beards not being disabled on females.