249,930 Commits over 3,959 Days - 2.63cph!

4 Years Ago
Merge from tree_bushes_spawn_settings
4 Years Ago
4 Years Ago
Tree entity updates (collider and layer)
4 Years Ago
4 Years Ago
Added CullBushes toggle to BuildingBlock (enabled on square and triangle foundations)
4 Years Ago
Create LICENSE Merge pull request #2 from Facepunch/add-license-1 Create LICENSE
4 Years Ago
Create LICENSE
4 Years Ago
Entity list also uses virtual scroll panel Fix authority errors in car entity Create .gitignore
4 Years Ago
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4 Years Ago
Caves terrain alpha map polish, draw distance overrides for a few surface visible tunnel segments to avoid seeing under terrain
4 Years Ago
sand decals review
4 Years Ago
Hammer: Fix drag and drop operations being offset
4 Years Ago
sfx changes
4 Years Ago
Merge CardGames->Main. Protocol++. Adds: - Only the winner(s) in a showdown is now forced to show their hand. Others players can choose to show. - Local player can still see what cards they had in the left-side UI after folding. - Winner's hand is now shown in the central UI alert.
4 Years Ago
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4 Years Ago
If players get some scrap back (due to varied all-in amounts), show them as neutral in the UI instead of red
4 Years Ago
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4 Years Ago
Fix winner score not being sent anymore
4 Years Ago
Merge from HDRP_Art_Backport
4 Years Ago
Fix LeftRoundEarly bool check
4 Years Ago
Clear local player card data properly if they leave the table
4 Years Ago
Local player stop holding cards after folding (broke with the new changes to remember the cards they had)
4 Years Ago
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4 Years Ago
Improved alt looking head clamps, should look better when alt looking at extreme angles while the body is twisted
4 Years Ago
Some more missing ECS bullet aliases Working through some final missing methods for ECS bullets
4 Years Ago
Increase local player folded card opacity
4 Years Ago
UI card display fix
4 Years Ago
skin approval
4 Years Ago
Propagate tint color to meshes and props on tilemesh collapse
4 Years Ago
Arctic forest topology tweaks
4 Years Ago
Northwest
4 Years Ago
Arctic and tundra spawn population improvements
4 Years Ago
Arctic tree and bush prefabs Gave saplings and dead trees more height variation
4 Years Ago
Merge Main -> CardGames
4 Years Ago
Temp fix for tilemesh properties
4 Years Ago
ModelDoc: Sanitize bone name before adding it to the anim stream
4 Years Ago
progress
4 Years Ago
Tweaks to arid bush density and sizes
4 Years Ago
Remaining north
4 Years Ago
progress
4 Years Ago
updated crane setup for 360 yaw rotation, added engine rumble anim loop
4 Years Ago
Improvements to foliage displacement to try and eliminate clipping.
4 Years Ago
Created new spawn populations for arid bushes / made grassy arid bushes bigger
4 Years Ago
Hammer: Allow per tile instance of tilemesh to be tinted https://files.facepunch.com/layla/1b1511b1/sf2XHaw2l8_Trim.mp4
4 Years Ago
sandbox addon is a package now
4 Years Ago
Initial commit Initial
4 Years Ago
Fixed stylesheet priority Menu styles
4 Years Ago