190,970 Commits over 4,049 Days - 1.97cph!

6 Years Ago
Added confirmation panel to career exit
6 Years Ago
Added a no button to the global popup panel. Added yes/no actions to global popup panel.
6 Years Ago
Added badges to jumpsuit textures
6 Years Ago
[D11] DTLS plugin source and windows console testbed initial checkin. Debug DLL PC x64 only so far. Server-client handshaking via cookie verification only. Requires latest version source of OpenSSL linked to compile.
6 Years Ago
Fix for sponsorship objectives setting incorrect size when playing another match after minimising in previous match. Sponsorshop objectives always start expanded.
6 Years Ago
Scene lighting settings
6 Years Ago
altar 3 wip
6 Years Ago
Scientist barge models/prefabs/textures
6 Years Ago
Fixed more spectate text issues.
6 Years Ago
career mode squad editor avatar customisations applied
6 Years Ago
Fixed career mode squad editor team colours.
6 Years Ago
adding trophies local cubemap to all the environment tweaking trophy line so the glow intensity changea on hover optimised trophy glow particles
6 Years Ago
Fixed spectate info showing up when it shouldn't be
6 Years Ago
fix career logo text size during randomisation made the border turn red as soon as the logo clip the border
6 Years Ago
Minor fix
6 Years Ago
End of round overlay all working
6 Years Ago
Added basic end of round UI
6 Years Ago
adding trophy halo/setup
6 Years Ago
Death overlay UI fully working
6 Years Ago
getting latest
6 Years Ago
toggle trophy Glow object when hovering a platform with an equipped trophy
6 Years Ago
trophy items get setup to use platform for rotation/interaction.
6 Years Ago
trophies now use trophy platform collider as interaction collider.
6 Years Ago
Maybe fixed Sebov's collapsed UI panel issue.
6 Years Ago
Use away colours for opponent team when kits clash.
6 Years Ago
RadialIndicator uses the properly padded circle graphic because sampling.
6 Years Ago
RadialIndicator clashes less with outline shader
6 Years Ago
Less spammy resourcewidget until implemented.
6 Years Ago
Went over a bunch of effects for color consistency and icon stuff. Merge hell too.
6 Years Ago
update beard accessories, tweak bunny and cat hat to avoid clipping with beards, getting latest
6 Years Ago
fix logo creator NRE
6 Years Ago
scene save just in case
6 Years Ago
Added DamageElement to display the damage of the highest damage combat ability of a given type.
6 Years Ago
gui_game scene order
6 Years Ago
Various widgetry
6 Years Ago
ResourceWidget Herb stuff & icons.
6 Years Ago
format TransactionType
6 Years Ago
Added StatElement for displaying stat values / descriptions. Updated some staged descriptions on stats. UIConfig gradient for stat value colours.
6 Years Ago
Removed unused AllowVerticalRotation from CIV. Added MinMaxHorizontalRotation & MinMaxVeritcalRotation to CIV, enforced when ClampRotation is ticked.
6 Years Ago
Death overlay screen UI complete
6 Years Ago
NetworkMenu etc.
6 Years Ago
Fix NRE if inventory update is called before init (somehow)
6 Years Ago
Cave lift uses parenting trigger
6 Years Ago
Inventory updates
6 Years Ago
use translated names for objects instead of prefab names better wire connections better lookat info
6 Years Ago
merge to release
6 Years Ago
defines++
6 Years Ago
fix?
6 Years Ago
fixed laser detector added flow blocker many bugfixes protocol++
6 Years Ago
Daily challenge opponent customisation is now based on the daily seed. Merge from kit clash branch.