192,974 Commits over 4,049 Days - 1.99cph!
Wire barricades no longer damage players through floors
Wire barricades slightly easier to place on rough terrain
Tweaked npc spawns at bandit town.
Made forest around the bandit town more sparse
Removed floating props and doors
More accurate server colliders for swamp trees
Fixed edit-mode water reflections
Made the casino room bigger
Reduced heightmap steepness around the bandit town
Made water plane smaller to prevent it from sticking out
Use managed code for monument and mountain terrain data transfer (test)
Fixed goal nodes not showing continue job toggle
Fixed item editor NRE
Jobs UI improvements
added support for test server with new setup, refactored some network stuff for it, started test server on the server
Built morph target for Male_Light_00 for facial hairs and exported, so it now displays correctly on client.playerseed 585364905
Fixed erroneous names for some hair items in the inventory.
Crafting unlocked at level 1
Job renames
Job UI only shows unlocked jobs
Removed some unsafe code (test)
Caught NRE exception in IOEntity when connectedTo is null and printed a more informative error + prevented NRE spam.
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Merged from bandit branch
More work on death cam. Will need to send killer to client to get this fully working.
Working on an updated death cam
fixed jackhammer holster position
Revert test + allow building a client with dev flag but no steam.
Testing game mode supports adding bots. Removed some debug prints.
Compound awning performance fix
Scene2Prefab
bigwheel added to bandit town
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Turned down edge scroll speed a bit
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Updated collisionutils, fixes trigger_changelevels not working
compound bow sound tweaks
Optimized bandit town
Reduced LOD distances on various objects
Moved various object to correct layers
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Instanced a couple of bandit_town materials
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Cache savegame metadata so it doesn't reload more than it needs to
RUST-41 Fixed see through gap between single sheet metal door and doorways
Xmas gift box no longer marks player hostile
Oil barrel no longer marks player hostile
Removed shadow casting lights in bandit town