199,311 Commits over 4,140 Days - 2.01cph!

10 Years Ago
Community Entity boilerplate HUD ordering fixes Made health bar more visible (particularly in bright sunlight)
10 Years Ago
bunch of megs fixed icons if( = if (
10 Years Ago
merge from main
10 Years Ago
Community Entity boilerplate HUD ordering fixes Made health bar more visible (particularly in bright sunlight)
10 Years Ago
Added LitSmokeEmissiveFlame shader variants
10 Years Ago
Added toggle to LitSmokeEmissiveFlame to enable emissive multiplication with base
10 Years Ago
LookingA tooltips are visible in sunlight/snow
10 Years Ago
Updated phrases
10 Years Ago
Merge from main
10 Years Ago
merge from main
10 Years Ago
protocol++ updated manifest updated loot tables
10 Years Ago
missing file
10 Years Ago
merge into main
10 Years Ago
Added server.pve mode (no pvp damage)
10 Years Ago
Lion-El : updated run east
10 Years Ago
Building damage fix
10 Years Ago
Added inventory.givebpall CommunityEntity.UI stuff for bawng
10 Years Ago
More UI work
10 Years Ago
- More Patcher tweaks, much faster and more evasive
10 Years Ago
- Patcher glue tweaks. Faster, bigger.
10 Years Ago
created low poly swamp court rib cage, unwrapped and textured, starting on lanterns
10 Years Ago
Fixed some annoying width crap in the editor UI
10 Years Ago
Fixed GoToSmartObject directives compile error (ty resharper)
10 Years Ago
Jetpack effects WIP
10 Years Ago
Group stuff
10 Years Ago
Added Lion-El run west
10 Years Ago
Spear throwing
10 Years Ago
Disable new NWVars again for now
10 Years Ago
Phrases
bot
10 Years Ago
Windows Build 544
bot
10 Years Ago
LinuxDS Build 640
bot
10 Years Ago
Linux Build 632
10 Years Ago
Hapis topology. Grass plane/terrain tint consistency. Tunnel 2.
10 Years Ago
fixed some erros with the flashlight viewmodel.
10 Years Ago
Separated vm bow, arm & arrow meshes for Minh to export
10 Years Ago
Bare bushes.
10 Years Ago
updated vm bow source file
10 Years Ago
Manifest. Spawn tables.
10 Years Ago
Bare field trees. Road spec better matches dirt.
10 Years Ago
Bark texture downsize.
10 Years Ago
Spawn tables. Manifest.
10 Years Ago
Missing files.
10 Years Ago
More consistency in terrain-grass spec. Retoned some trees. Less flowers. Fixed snow pine floaters for real this time. Spawn table adjustments.
10 Years Ago
Tempdelete to bypass silly error.
10 Years Ago
Hapis scene file.
10 Years Ago
Backup
10 Years Ago
FOR FUCK SAKE glue projectile particle and player effect
10 Years Ago
Recovered the Hapis tunnels.
10 Years Ago
Downsized and filtered the miner hat emissive map to help mitigate the crazy bloom flicker at a distance. Scene backup.
10 Years Ago
* Prevented "CEngineSoundServer::PrecacheSound: Bad string" from crashing the game * Added more .ogg checks to sound functions * Added CSoundPatch.GetSoundLevel() * Added CSoundPatch.GetVolume() * Added CSoundPatch.GetPitch()