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126,881 Commits over 4,109 Days - 1.29cph!

7 Years Ago
Refactored fog to combine atmospheric scattering and fog volumes (clean+opt) Added combined fog support for transparent surfaces Removed height density bounds from atmosphere volumes inspector
7 Years Ago
updated bandit town vendor names updated bandit town black market/weapon vendor crude now buys 1 scrap for 6 instead of 10 extra pickles
7 Years Ago
Reduce janky movement for bandit guards when they lose sight of their target.
7 Years Ago
static map puzzle fix
7 Years Ago
Tweak to boar topology preference.
7 Years Ago
Merge from bandit_town_tweaks
7 Years Ago
Changed water body coliders to cylinders
7 Years Ago
Swamp_c made splats less circular
7 Years Ago
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7 Years Ago
Bandit town scene to prefab Swamp cabins scene to prefab Made splats around the bandit town less circular
7 Years Ago
Reapplied terrain anchor tweaks
7 Years Ago
Merge from main
7 Years Ago
Fix for one of the lanterns blocking the path in abandoned cabins
7 Years Ago
Manifest
7 Years Ago
Updated wooden cabins Added static metal shopfront
7 Years Ago
Phrases
7 Years Ago
Bandit town scene2prefab
7 Years Ago
Added more bandit guard spawns to bandit town.
7 Years Ago
Adjusted bandit town terrain anchors Adjusted distance between medium sized monuments
7 Years Ago
Fixed bigwheel being too massive
7 Years Ago
Added AddToWaterMap script to waterbodies in swamps and bandit town
7 Years Ago
modified scale of bigwheel
7 Years Ago
Fixed rocking chair position in the bandit town Fixed typo in the abandoned cabins scene
7 Years Ago
Cargo ship progress backup
7 Years Ago
Hapis ocean tweaks for better underwater vegetation placement
7 Years Ago
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7 Years Ago
Fixed some spawn issues with the bandit town Network++ Save++
7 Years Ago
Generated console system
7 Years Ago
Convars for bandit hostility settings.
7 Years Ago
Animal roaming improvements.
7 Years Ago
network++
7 Years Ago
Bundles
7 Years Ago
Manifest update
7 Years Ago
merge from save166
7 Years Ago
RUST-120 - VM hammer - Fixed arm clipping with vm clothes
7 Years Ago
removed clone entry in foliage.v1
7 Years Ago
Fixed melee attacks registering in AI as the weapon being initiator, not the player. Improved hostility reaction for guards in bandit town.
7 Years Ago
merge save166 to main
7 Years Ago
fixed big wheel spin speed updated bandit town with vendors + public works
7 Years Ago
humanoid vendor functionality bandit town sell orders
7 Years Ago
big wheel sounds
7 Years Ago
bandit_town water body fix network++ save++ (166)
7 Years Ago
Fixed swamp a,b & c water body height collider mismatch Fixed swamp_b water collider size
7 Years Ago
swamp_c loot fix
7 Years Ago
Swamp topology fix
7 Years Ago
Fix for players getting stuck inside dredge buckets Slightly increased LOD distances on wooden walkways Moved big wheel chairs closer
7 Years Ago
Tweaked AI spawns at MT.
7 Years Ago
fog fixes swamp_a/b
7 Years Ago
Swamp_a and b fixes - Hero tree layer and map display
7 Years Ago
swamp_c loot fix & balance