reporust_rebootcancel

108,630 Commits over 3,867 Days - 1.17cph!

9 Years Ago
Clothing screenshotting tools
9 Years Ago
hats
9 Years Ago
Label all item icons with ItemIcon More organisation
9 Years Ago
Hoodie organization
9 Years Ago
updating female material/textures: Added more pubes, smoothed out rubbish noisy details on the face, hopefully less ugly. Fixed some normal map bake issues on the face.
9 Years Ago
checking in crossbow materials for alex
9 Years Ago
Fixed wrong skin colour selection
9 Years Ago
More player skin tweaks
9 Years Ago
Fixed missing viewmodel arm shader
9 Years Ago
Removed old skin shader
9 Years Ago
Players use new skin shader
9 Years Ago
Keyboard shortcuts for duplicate/findandreplace tools Fixed phrases not generating properly
9 Years Ago
Added "Rust/Standard Skin" shader; same as MultiSkinShader, except with microfiber fuzz options Added SkinTest scene Fixed some shader compilation warnings
9 Years Ago
Fixed some issues in CommandBufferManager; smoother now Fixed SSAO not working properly with some of our custom shaders Added useCommandBuffer to SSAO; when disabled uses original path for debug/comparison only; always enabled in builds Added support for deferred reflections on our custom shaders
9 Years Ago
Fixed visible clothing sometimes not refreshing on HUD
9 Years Ago
Seperate generators from item schema
9 Years Ago
Fixed client sending expired inventories to the server
9 Years Ago
WaterLevel NRE
9 Years Ago
fixed a bug with the 3rd person bow animations not aiming correctly.
9 Years Ago
Tweaked server quit/restart so players don't lose craft ingredients
9 Years Ago
Server compile fix
9 Years Ago
Forgot this
9 Years Ago
Fixed dupe exploit
9 Years Ago
Tweaked the way TintMap works on clothing shader
9 Years Ago
Changed some clothes to use diogo's new shader
9 Years Ago
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9 Years Ago
rigged up the viewmodel for the 2handed baseball bat/mace
9 Years Ago
Added microfiber fuzz support to deferred shader; drawback: spec is mono on mats where fuzz is used (cloth) Added "Rust/Standard Cloth" and "Rust/Standard Cloth (Specular setup)" with masked tinting and fuzz Added ClothTest scene + sample hoodie tint mask Added tool to find all materials using some shader at "Tools/Find/FindMaterialsUsingShader" Cleaned up reusable standard code a bit for use in all Rust-Standard derived shaders
9 Years Ago
Removed behaviour component with missing script from ambience/default prefab (cc alexrehberg)
9 Years Ago
Fixed a bunch of warnings
9 Years Ago
Added debug view support to deploy volume checks (numpad /)
9 Years Ago
Added shadow light count slider to F2 menu
9 Years Ago
Fixed IndexOutOfRangeException when graphics.shadowlights is less than 0
9 Years Ago
Increased delay
9 Years Ago
Fixed accidentally DDOS'ing Valve
9 Years Ago
How much trouble would it cause if each line of text was its own canvas
9 Years Ago
Schema update
9 Years Ago
aimcone fixes
9 Years Ago
storage containers spew contents when ground is missing
9 Years Ago
Fixed accidental item grant
9 Years Ago
Fixed schema bundles
9 Years Ago
Added building prevent_building colliders to barricades
9 Years Ago
fixed LOD's on ak47
9 Years Ago
bone armor a bit better at protecting against spear attacks can wear bone/wood armor over hide pants
9 Years Ago
wood chestplate uses wood protection (was using wolf, derp)
9 Years Ago
Probably voice chat fix
9 Years Ago
phrases
9 Years Ago
TrackIR bindings now only log errors
9 Years Ago
armor balance
9 Years Ago
Fixed some PlayerInput code being executed for every player (instead of just the local player)