reporust_rebootcancel

121,142 Commits over 4,018 Days - 1.26cph!

10 Years Ago
Should fix the +-* thing proper
10 Years Ago
Updated RustBuilder, uses 5.2.2p1, formats version date using local time instead of UTC
10 Years Ago
Crouch FX backend
10 Years Ago
Some polish on the painting screen offsets for some signs Vertex Alpha weighing on banner meshes for further use with disp shader
10 Years Ago
Fixed uiscale not working Fixed SpawnHandler issues with World.Size 0 (TestPlane map)
10 Years Ago
Fixed numpad keys changing graphics setting when typing in chat etc
10 Years Ago
Prefabs for banners
10 Years Ago
merge from main
10 Years Ago
Jumping water impact FX.
10 Years Ago
Water Impact VFX for all animals and player.
10 Years Ago
Hatchet, Stone hatchet, & Stone pickaxe are now throwable
10 Years Ago
changes to rock projectile
10 Years Ago
water splash update
10 Years Ago
surface water effect WIP
10 Years Ago
Added working tint const color to Particles/Refraction Added Particles/Tint Refraction that extends Particles/Refraction with per-texel RGB tint
10 Years Ago
Rocket effects WIP
10 Years Ago
banner nmap meta changes banners LODs, COls, Gibs, Mats
10 Years Ago
Rocket Launcer FX stuff.
10 Years Ago
updated phrases updated loot tables turret has 12 ammo slots & proper loot panel
10 Years Ago
compile fixes
10 Years Ago
nerfed heli rockets explosive damage (less damage to buildings, same damage to players) 10% reduction in heli bullet damage
10 Years Ago
explosives will now destroy turrets turret can never be placed on terrain turret can be repaired with hammer turrets wont target other turrets can no longer loot turret while online turret will no longer track targets when shot and offline increased explosive protection fixed turret high network usage fixed turret not destroying when foundation was destroyed under it turret will not track players that are no longer visible to it turret will no longer aggro on authed players who attack it
10 Years Ago
version update
10 Years Ago
icon updates
10 Years Ago
Merge from shadow batching
10 Years Ago
Merge from footprints
10 Years Ago
rock changes
10 Years Ago
Banner Textures
10 Years Ago
Small water refactor; exposed thickness adjust ssr params in water rendering; tweaked thickness adjust
10 Years Ago
More water effects WIP
10 Years Ago
Refactoring, cleanup
10 Years Ago
Reduced rocks throwing distance
10 Years Ago
Sentry guide update
10 Years Ago
merge from main
10 Years Ago
thrown rock no longer kills people in one shot
10 Years Ago
protocol++
10 Years Ago
compile fixes again
10 Years Ago
loot again
10 Years Ago
▉▋▆▋
10 Years Ago
loot tables, phrases, manifest
10 Years Ago
compile fixes & bugs
10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
first pass of functional turret AI, target acqusition/loss etc turrets use ammo turret blueprint parts lots of bugfixes
10 Years Ago
Fixed water refraction Fixed warnings in DoF shaders
10 Years Ago
Updated rocket launch effects. Updated C4 Explosion effect. WIP underwater effects.
10 Years Ago
Fixed some memory leaks
10 Years Ago
Unity 5.2.2f1 Network++
10 Years Ago
Tweaked window frame cull distance
10 Years Ago
vm rock changes