241,271 Commits over 3,867 Days - 2.60cph!

9 Years Ago
updated player skin 1 head with new eyes and materials
9 Years Ago
Fix for selecting incorrect backhand
9 Years Ago
Bootstrap load progress
9 Years Ago
Fix compile error because UnityEditor directive in GameManager (ty resharper) Removed some kinda pointless special handling for quitting the game in the editor.
9 Years Ago
Fixed item filesystem warnings in editor
9 Years Ago
Making high wall admin only until I decide how to play it
9 Years Ago
Wall tweaks
9 Years Ago
Tweaks
9 Years Ago
Pumpjack and Quarry sound tweaks
9 Years Ago
Quick first pass at crossbow sounds
9 Years Ago
fixed nobuild zone size on furnace & refinery lowered valid placement angle
9 Years Ago
Make sure pumpjack arm has AnimationEvents
9 Years Ago
merge into main!
9 Years Ago
fixed pumpjack not having a nobuild zone
9 Years Ago
merge from main
9 Years Ago
added large furnace
9 Years Ago
Pumpjack and Refinery sounds
9 Years Ago
small amount of oil available everywhere lowgrade fuel default blueprint again, oops
9 Years Ago
metal facemask & torso now take high quality metal to craft
9 Years Ago
protocol++
9 Years Ago
added mace and cleaver
9 Years Ago
fixed missing icons for on/off on refinery
9 Years Ago
merge into main, buckle the f up
9 Years Ago
protocol++
9 Years Ago
fixed bug with oil deposits not showing & quarries extracting oil (lol)
9 Years Ago
manifest, loottables, phrases
9 Years Ago
merge from main.. somehow without conflicts
9 Years Ago
pre-merge commit added oil refinery added oil pumpjack added high quality ore !all hardcore weapons use high quality ore now crossbow fires arrows 20% faster
9 Years Ago
bridge decal tweaks
9 Years Ago
A whole bunch of sound tweaks
9 Years Ago
9 Years Ago
Better handling of entity destruction (GameManager does it) Fixed effects not applying "bug" (Action.Start() was returning if SmartObject property was null, falsly assuming that all Actions required an SO.. my fault!)
9 Years Ago
crossbow lods - needs some more work but it's good enough for now
9 Years Ago
Asset bundle tweaks (loadtimes)
9 Years Ago
Some itemview attachment tweaks
9 Years Ago
Filesystem timing
9 Years Ago
Stop certain materials being tinted in the biome library (name filter)
9 Years Ago
Modernized ItemManager
9 Years Ago
Locking down ObjectRef
9 Years Ago
fixed bug with player playing a punching animation when a weapon was unequiped; Those are TOP SECRET animations not ready for the public :P
9 Years Ago
Force construction skins into the bundle
9 Years Ago
redid 3rd person attack animations for the 2handed sword added prefabs for the 2handed baseball/mace and 2handed cleaver
9 Years Ago
There is no collision_setup silly
9 Years Ago
Updated the pumpjack lods to skinmeshes
9 Years Ago
Decoupled head and body directions in PlayerEyes
9 Years Ago
Boots highpass
9 Years Ago
Added CheckCapsule to GamePhysics (unused for now)
9 Years Ago
compile issues
9 Years Ago
Initialize PlayerEyes rotations with Quaternion.identity (for serverside)
9 Years Ago
fixed crossbow being fubar