239,425 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Fixed cursor controls being misaligned.
10 Years Ago
Fixed cursor controls being misaligned.
10 Years Ago
Runtime commit, just to make sure we're all running from the same origins.
10 Years Ago
Fixed ground in all scenes + added the arctic scene to the GameManager's list of subscene runtimes.
10 Years Ago
added "thompson" layers to the mecanim state machine; tweaked the some thompson anims
10 Years Ago
added "thompson" layers to the devplayeranimation script
10 Years Ago
Backup committing random snow stuff, and a derpy snow test scene. Emphasis on derpy.
10 Years Ago
rigged up the stone and wood spears. Finished some animations (attack / deploy / attack_hit )
10 Years Ago
Updated network cabinet prefab to use the new cabinet prefab.
10 Years Ago
Updated network cabinet prefab to use the new cabinet prefab.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Helper quads are no longer rendered.
10 Years Ago
Helper quads are no longer rendered.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Unignored .obj files.
10 Years Ago
Unignored .obj files.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Added controls to the LegacyCabinet prefab.
10 Years Ago
Added controls to the LegacyCabinet prefab.
10 Years Ago
Fixed up GameTest.unity
10 Years Ago
Fixed up GameTest.unity
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] bullet impact velocity
10 Years Ago
[ultimate_soldier] bullet impact velocity
10 Years Ago
Included SingleGameTest changes omitted from previous commit.
10 Years Ago
Included SingleGameTest changes omitted from previous commit.
10 Years Ago
Added @peturfp's cabinet model, basics of the game display is working but aspect ratio will need to be corrected.
10 Years Ago
Added @peturfp's cabinet model, basics of the game display is working but aspect ratio will need to be corrected.
10 Years Ago
[ultimate_soldier] bodies sometimes bleed a bit
10 Years Ago
[ultimate_soldier] bodies sometimes bleed a bit
10 Years Ago
Animation import updates. Controller cleanup for bear and sabertooth.
10 Years Ago
Made default human material colors not so terrible...
10 Years Ago
Updated Player, Tag and Build settings.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] gun kickback force
10 Years Ago
[ultimate_soldier] gun kickback force
10 Years Ago
Fix for the System CPU shiz.
10 Years Ago
Updated to latest UnityVS.
10 Years Ago
More anim updates
10 Years Ago
Human Male View prefab update
10 Years Ago
Looks like I had to do this to get things set properly in human unit settings with respect to view prefabs.
10 Years Ago
Tweaked various Human Male animations.
10 Years Ago
Fixed unit skin coloring.
10 Years Ago
Removed race->gender view prefab as it was simply duplicating race specifc view prefabs.
10 Years Ago
Human Unit Settings now has both male and female view prefabs at the base of race and species, and the spawn code takes this into account.