123,361 Commits over 4,171 Days - 1.23cph!
Manifest and protocol update
Some more optimization
Disable updating on the player preview when it's not open
Final rainbow effect & files
Get rid of player model collisions (too slow and could barely see it working properly)
Fix back side glitching out when looking up at the sky
Drop iterations down to 1 (from 2)
Train tunnels / overpass update / added double track curves
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
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Added rainbow support (currently disabled on all weather presets)
Fixed low thunder probability values disabling stormy rain and snow effects (any stormy weather should use these)
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The first 3 weather seeds in the editor always yield clear weather
Early exit for weather.load / reset / report if climate instance is null
merge from Halloween_2020
Weather type percentages / chances are all synchronized with replicated convars, can be adjusted on the server
cherrypicking Petur weather commits to weather2
Save the animation out if stopping mid-demo while using the PlayAndRecordCamera command
Fail gracefully if the animation file can't be found when using PlayWithRecordedCamera
Fix NRE in when disabling MainCamera
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Dashboard monitor shows fuel status and throttle setting
Climate weather chance params.
RainFoggy/RainClear reworked into RainHeavy/RainMild
Slightly darkened trophy text
Fixed being able to stack skull trophies
Fixed skull trophy not loading properly on client
enable halloween ambience on the correct branch this time
Adjusted mount position, added IK for hands and feet