130,550 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
        
            
            
            
                
                Fixed NREs when disconnecting from a demo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enforce ClientAdmin setting on convars
Converted some methods to properties
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed craft canceling sometimes losing resources when inventory is full (RUST-1587)
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix for reduced network distance since 
19599 
                
                
                
                
                
             
         
        
            
            
            
                
                DecorDeployables only show health when below 90%
Vending machine out of stock fixes
c4 won't stick to DecorDeployables
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Dense bushes have an extra LOD
 
                
                
                
                
                
             
         
        
            
            
            
                
                heli always strafes with napalm regardless of TC coverage
napalm only damages players (not buildings or deployables)
lowered cost of autoturrets
autoturret parts can be found in purple boxes and slightly more common in radtowns
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a medium bush to the extra LOD ones
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensured bushes despawn beyond network distance
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed rug not being destroyable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Skin apply coroutine takes optional callback method to call when done
Delayed entity skin changes trigger batching refresh when done
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▌▋▌▋▉▋▉▋ ▌▋ ▍▄▍▍▌ ▊▇ ▌▇▉▄ ▄▇▉▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved bullet impact fx for various surfaces
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed Demo NRE
Fixed grass not showing up in demos
camlerp works
Added camspeed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Asserts to diagnose https://sentry.io/share/issue/35313037392e323033323833313038/
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                airfield underground sewer and bunker network WIP
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                fixes, splats adjustments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ak47 world model uv fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix for RUST-1590 - Locker placement difficult
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▊█▍▅▍█ ▅▋▋▄▆▆▄▇▄▄ ▉▊▇▇ (▄▇▋▌▌▆▍++)
 
                
                
                
                
                
             
         
        
            
            
            
                
                getting ready netting wall frame
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Voice data recorded to demos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Record initial camera position to demo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                cave_puzzle_b segment way in/out (Death pit can be walked down to to recover your loot)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed joining Craggy Island / Hapis Island servers wiping map cache
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Foliage displacement culling
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added foliage displacement to foundations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Stripped INeedsToStartDisabled (we do this for all prefabs anyhow)
Removed LODBatch (obsolete)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Stripped retired scripts from some prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene2Prefab where required
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added editor script to find unused animators