241,218 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Moving perception classes to their own files Group+Knowledge listens for smart_object.OnSmartObjectDestroyed
9 Years Ago
Added proper AI obstacles to building pieces
9 Years Ago
and another string.format fail
9 Years Ago
Experimenting with scores and UI
9 Years Ago
string.Format fix in Unit.FindPerceivedSmartObjects
9 Years Ago
GameTrace uses pool allocator lists instead of lambdas RaycastHit batched collider extension methods never return null
9 Years Ago
Addons loaded into domain
9 Years Ago
-B&W2: proto implementation
9 Years Ago
Anothing small tweak.
9 Years Ago
Starving had a list of 1 modifier, but nothing was assigned. Misc tweaks to Unit+Senses.
9 Years Ago
Minor changes in FixedArray.
9 Years Ago
disable breeding group for DM scoring
9 Years Ago
Decal/Impact WIP
9 Years Ago
Merge from main
9 Years Ago
GameTrace samples terrain splat materials
9 Years Ago
Misc minor fixes.
9 Years Ago
GamePhysics uses lists
9 Years Ago
Removed old player flags
9 Years Ago
Make sure we don't instanciate PerceivedSmartobjectData or PerceivedUnitData more than once per index of the FixedArrays, and only on demand. After that, we just replace the internals.
9 Years Ago
Player flags are set.
9 Years Ago
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9 Years Ago
fixed bad string formatting in Group+Knowledge
9 Years Ago
Fixed potential NREs in InteractionPosition
9 Years Ago
We no longer sort the decisions best to worst, but rather ask DM for best decision.
9 Years Ago
Merged from GC optimization branch to main.
9 Years Ago
Config attribute hookup
9 Years Ago
HitInfo has GetEntity extension method that resolves batched colliders
9 Years Ago
Agents that are Units actually store unit properly (well, semi-properly) now in DM.
9 Years Ago
GameTrace resolves batched colliders
9 Years Ago
Cleaning, Progress
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Don't reallocate player lists every frame in PatrolHelicopterAI
9 Years Ago
Clamp graphics.af between 1 and 16
9 Years Ago
NRE handling
9 Years Ago
Managed.Addon and Managed.Common
9 Years Ago
Collider batches cache their member's bounds, use them for closest point checks (fixes stability issue)
9 Years Ago
Updated framework to coreclr-win-x86.1.0.0-beta8-15618
9 Years Ago
Hopefully fixes those two Savas crates that don't seem to respawn.
9 Years Ago
Blood....so much BLOOD.
9 Years Ago
Addon domain loading
9 Years Ago
Merged from main
9 Years Ago
Water: white/black movement lines fix attempt
9 Years Ago
Some minor fixes.
9 Years Ago
Addon compiling
9 Years Ago
more blood stuff
9 Years Ago
Bullet entry wound decal
9 Years Ago
HumanMale updates
9 Years Ago
DM decisions optimized (but not tested yet).