240,281 Commits over 3,867 Days - 2.59cph!

10 Years Ago
Added graphics.lodbias Added NearbyEntities to camera Made conditional models only care about nearby entities (fixes holes in foundations) Trigger object lists use HashSet instead of List (perf improvements when adding/removing)
10 Years Ago
Fixed invisible placement guide
10 Years Ago
Added cliff prototypes Added three static decor placement types (white noise, value noise and uniform)
10 Years Ago
Committing so I can merge.
10 Years Ago
Merge branch 'master' of arcade into net-lidgren
10 Years Ago
Fixed DevKit project.
10 Years Ago
Inputs are now sampled during a FixedUpdate().
10 Years Ago
Added physics stats to dump
10 Years Ago
Removed bullshit assert
10 Years Ago
Removed "unconnected packet" warning because it worries server host for no reason
10 Years Ago
Fixed playerattack nre Duplicate entity in save handling/warning Increase general terrain friction
10 Years Ago
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10 Years Ago
OSX Build 466
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10 Years Ago
Windows Build 403
10 Years Ago
Steam stat recording
10 Years Ago
Fixed save list warnings Added asserts for multiple spawn calls
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10 Years Ago
Linux Build 633
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10 Years Ago
LinuxDS Build 419
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10 Years Ago
Windows Build 402
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10 Years Ago
LinuxDS Build 418
10 Years Ago
* Don't allow players to download banned addons via WorkshopDL * GitSync
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10 Years Ago
Windows Build 401
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10 Years Ago
Windows Build 400
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10 Years Ago
Windows Build 399
10 Years Ago
wip
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10 Years Ago
Windows Build 398
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10 Years Ago
Windows Build 397
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10 Years Ago
Windows Build 396
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10 Years Ago
Windows Build 395
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10 Years Ago
Windows Build 394
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10 Years Ago
Windows Build 393
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10 Years Ago
Windows Build 392
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10 Years Ago
Windows Build 391
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10 Years Ago
Linux Build 620
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10 Years Ago
LinuxDS Build 404
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10 Years Ago
OSX Build 452
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10 Years Ago
Windows Build 390
10 Years Ago
- Fixed a crash issue with SetNWString - Added Entity:SetNWVar, Entity:GetNWVar, SetGlobalVar and GetGlobalVar back - Removed type checking for Entity:SetNW*, Entity:GetNW*, SetGlobal* and GetGlobal* (enjoy your terrible programming practices again... for now)
10 Years Ago
fix for viewpunch NRE (maybe?)
10 Years Ago
Fixed skin guide being invisible
10 Years Ago
Added map size/seed to server tags
10 Years Ago
Spectate optionally takes a target string - partial username or steamid
10 Years Ago
Undone tom's invisible player patch
10 Years Ago
More of megs icons
10 Years Ago
improved the 3rd person animations for hatchet (idle / jog / run)
10 Years Ago
new meshes body meshes
10 Years Ago
Conditional mesh work ~~ wood skin
10 Years Ago
Working on allowing input sampling during fixed updates.
10 Years Ago
Added a parser which will be used to test some pro gen stuff.
10 Years Ago
Clearing list of effect on scene change