reporust_rebootcancel

135,628 Commits over 4,474 Days - 1.26cph!

4 Years Ago
Merge from main
4 Years Ago
S2P on monuments that changed in the merge - reinstate layer changes
4 Years Ago
Removed extras from test map
4 Years Ago
Merge Main -> PhysicsLayerRevamp
4 Years Ago
This one is MultipleLootWagons (still needs Alistair setup on the new wagons, but main work is done).
4 Years Ago
Consolidating my branches that are ready to merge after this update. This one is VehicleClipVehicle.
4 Years Ago
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4 Years Ago
subtracting 77886 merge from pistol slide updates
4 Years Ago
merge from qol_dec_22/door_locked_default_option
4 Years Ago
Replaced turnstiles in the scene
4 Years Ago
Updated Turnstile
4 Years Ago
Added turnstile endbit
4 Years Ago
Fix entity menu options only sorting when codelock was attached
4 Years Ago
merge from qol_dec_22 fixes
4 Years Ago
Only show "Unlock" as default option if player is authed on TC
4 Years Ago
Fixed corpse backpacks not using item based despawning
4 Years Ago
merge from map_optimize
4 Years Ago
fixed cursed cauldron clipping into deployed and world layers
4 Years Ago
merge from shopfront_exploit
4 Years Ago
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4 Years Ago
merge from pistol slide updates
4 Years Ago
merge from vm_python_hammer_fix
4 Years Ago
fixed small furnace clipping placement completely inside the world layer
4 Years Ago
build_inside_check defaulted to "1" logging only
4 Years Ago
phrases
4 Years Ago
merge from save232 - Staging Wipe
4 Years Ago
Replaced road safety barriers FBXs with prefabs
4 Years Ago
Added road safety barriers
4 Years Ago
reapplied fishing village c + b and bandit town monument changes after 77874 S2P
4 Years Ago
removed the excavator out of CraggyIsland scene (?)
4 Years Ago
merge from main
4 Years Ago
Merge ChairsInsideChairsMerge -> Main
4 Years Ago
Fixed swapseats no longer clearing occupied state on the previously occupied seat
4 Years Ago
Merge ChairsInsideChairs
4 Years Ago
Merge ChairsInsideChairs -> Main
4 Years Ago
Updated MenuUI - removed xmas Updated MenuMenu video
4 Years Ago
merge from qol_dec_22
4 Years Ago
Disabled Xmas dressing at fishing villages, compound, bandit town S2P
4 Years Ago
Disabled xmas tree craft Disabled Icewall craft Disabled Advent craft Revert Burlap sack Reverted Airdrop event
4 Years Ago
Disabled Xmas event Disabled Xmas dungeons
4 Years Ago
Network++ Save++
4 Years Ago
Fixed stretched UVs on the road sign overhead gantry
4 Years Ago
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4 Years Ago
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4 Years Ago
Replaced road sign overhead gantry FBX with the prefab in the ferry terminal scene
4 Years Ago
Added Road Sign Overhead Gantry
4 Years Ago
Elevator door prefab and mesh Set elevator textures to crunch compression
4 Years Ago
Fixed TimeSince ToString not returning the correct value
4 Years Ago
Whoops, compile fix
4 Years Ago
Attempt #3 to fix building plan lag by storing type in field rather than using GetType()