reporust_rebootcancel

127,294 Commits over 4,109 Days - 1.29cph!

5 Years Ago
Applied naviator shelved changesets
5 Years Ago
Applied GetBestRoamPosition changes
5 Years Ago
Reapply a ch47 fix from main in 54149
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
Comment
5 Years Ago
█▆▊▅█ ▊▉▉ █▇▇█▋▍▌▅▄▅ ▌▅▉▌▊▇▋ ▍▊ ▆▉▄▍▉ ▄▆▋█▅▆▌▅▊▍ (▅▅▅▍▇▅▅▄ ▄▌▊▊█ ▉▉▆ ▇█▄▇ ▄█▇▋█▉▅++, ▇▄▋ ▆▊▉▊▋▉▅▋▊ █▅█▄▅▌▇▌▅▌▌▌▇) ▅▇▌▊▋ ▇▉▌▍▋▄▆▉▍▅▌▌▄▄▊▌▉▆▊ ▇▆▍ ▅▊▍█▅▌▌▉▆▋▄▋▌ ▆▌█▇▇▋ ▉▌ ▅▍▇▌▌ ▆▉▉▅▆▆▉█▇▅
5 Years Ago
Update guide mesh
5 Years Ago
Better rotation socket mod check
5 Years Ago
Kill parenting volume if elevator is destroyed
5 Years Ago
Spawn a separate entity to parent players for smooth movement
5 Years Ago
Remove debug timing
5 Years Ago
Add up/down button support and call to floor support
5 Years Ago
Add a final RefreshColliderSize at the end of OnDisconnected
5 Years Ago
Switch CapsuleColliderInfo to a struct
5 Years Ago
Code Review: Take the slower but less bug-prone option and check collider info values instead of the object
5 Years Ago
Ensure blocks are the same rotation, some conditional model stuff
5 Years Ago
Remove now-unused default bounds
5 Years Ago
TryGetEntityBounds for the gizmo to use
5 Years Ago
Code Review: Use CheckBounds instead of HasSpaceToSpawn
5 Years Ago
Missing files apparently.
5 Years Ago
Cleanup.
5 Years Ago
Weather effect iterations. Smarter rain volume. Early snow. Aurora files.
5 Years Ago
Prefab and item setup, WIP code
5 Years Ago
Disable Preload Audio Data on all instrument sounds, so they don't load into memory unless they're played.
5 Years Ago
Merge from Main -> GeneralBugFixes
5 Years Ago
Merge from main
5 Years Ago
Merge from voiceprops
5 Years Ago
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5 Years Ago
Standardise all instrument notes to uncompressed PCM, exclude from audio import processing
5 Years Ago
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5 Years Ago
▋▄▄▅▌▅▄ █▄▍▊▊█▇▆▊▆▋▄▇_▌▍▍▉▍▍▉ ▌▋ █▊▅▋▉ (▍▆▍▅ ▄▆▅) ▅▄▍█▇▌▋▇▇ ▋▆▇▍▌▌▄█▅▌▊▅▋▉▇▉.▌▍▇▍▋▄▊▌▅▊▌▍▅▊▅▌▉▇ (▋▇▌▋▋ ▅▅█▄▆ ▊▄█▉▊ ▌█▌▇█▊▊▉ ▉▌ ▅▍▅ ▆█▋▋ ▊▇▋▄▋▄▆) ▆▋▆▄█▆▅ ▆▆▇▆▆▆ ▉▅ ▋▄▌▇▍▉▆▄▅▉ ▉▌▇▄▌▊▅ ▇▊▅▊▇▊▄▆▊ ▌▊ ▋▍ (▆█▆▉▊ ▋▅█▅▊▍▋▄▉▍█▋▆█ ▋▅ ▌▊▇█▇▇ ▋▄▆▊ ▊▆▅▆▅▉▌█)
5 Years Ago
merge from main
5 Years Ago
s2p
5 Years Ago
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5 Years Ago
Put gib override inspector behind a foldout (tied to an EditorPref so it can be toggled off/on project wide and the setting is remembered)
5 Years Ago
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5 Years Ago
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
5 Years Ago
cherrypicking 54365
5 Years Ago
Remove duplicated lamps from bandit town, replaced with the newer prefab instead
5 Years Ago
Update icon rendering to handle translucent bits better Rerender the reinforced glass window icon
5 Years Ago
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5 Years Ago
Removed missing script
5 Years Ago
Added camera to bandit town
5 Years Ago
materials
5 Years Ago
Added lighting prefab to monuments
5 Years Ago
WIP cloth stuff
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
merge from main