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106,690 Commits over 3,836 Days - 1.16cph!

7 Years Ago
adjusted barrel spawn rates
7 Years Ago
More console autocomplete / history improvements
7 Years Ago
removed some static road bits before airfield entrance
7 Years Ago
Re-painting airfield alpha splat
7 Years Ago
Set walkway mat to two sided
7 Years Ago
Cleaned some junk
7 Years Ago
Reverted previous changes (sorry guys not ready, maybe next patch)
7 Years Ago
Final scene
7 Years Ago
Grass LODs fall off with 3D distance instead of 2D distance
7 Years Ago
Increased culling distance for walkways / prevent them from disappearing in plain view
7 Years Ago
Grass quality setting affects new grass
7 Years Ago
Additional LOD's for ceiling supports Tweaked culling/LOD distances
7 Years Ago
added F8 framerate rainbow decreased analytic update frequency added performance analytics reverted to blueprints reverted recoil changes re-added half block made raiding impossible and really easy made all cheating impossible removed all rng
7 Years Ago
Changed culling settings
7 Years Ago
Can quick-autocomplete in console with tab Autocomplete no longer prevents going back in the command history
7 Years Ago
RUST-1711 - invisible wall / blocker / fix attempt
7 Years Ago
Additional walkway LODs
7 Years Ago
Less absurd ore spawns on Hapis Manifest
7 Years Ago
Really fixed grass missing on first connect (RUST–1719)
7 Years Ago
RUST-1726 - Missing walls / floor at military tunnels
7 Years Ago
Fixed rocket scaffolding loading issues
7 Years Ago
wood model fbx
7 Years Ago
updated wood worldmodel & lods
7 Years Ago
Barren has roads
7 Years Ago
did this slip
7 Years Ago
A whole lot of dressing optim and distance tweakage
7 Years Ago
Hapis ore fix.
7 Years Ago
Negative trigger fix.
7 Years Ago
Final scene stuff maybe
7 Years Ago
Removed creeping plants from rocket factory interior for performance reasons
7 Years Ago
Simplified material setup for rocket factory interior
7 Years Ago
Added static doors
7 Years Ago
Coal piles use gravel colliders instead of solid rock More scene bugs
7 Years Ago
Potential fix for RUST-1724
7 Years Ago
No-wrapped some light textures Scene bugzzz
7 Years Ago
Fixed JIRA bugs Fixed missing coliders Adjusted LOD/cull distances Adjusted misaligned collision/rendermeshes
7 Years Ago
Fixed grass missing on first connect
7 Years Ago
static doors differentiate from normal doors in texture (burnt/dirty)
7 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
7 Years Ago
Fixed yuge wood worldmodel
7 Years Ago
Fixed bulge around junkpiles
7 Years Ago
static doors remaining doors version
7 Years Ago
Walkway LOD distances
7 Years Ago
Plenty of bugfixing
7 Years Ago
loot spawns end
7 Years Ago
Removed individual barrels from roadside as they tend to block junkpile spawn positions
7 Years Ago
Rocket scaffolding. Increased texel density. Moved pivot closer to the object.
7 Years Ago
CraggyIsland has some roadside topology
7 Years Ago
loot placement backup
7 Years Ago
Added stair collision to rocket factory roof