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139,611 Commits over 4,505 Days - 1.29cph!

6 Years Ago
[D11][#3631] Softened edges of flashlight/light weapon mod.
6 Years Ago
Open demo browser as popup on right hand side menu
6 Years Ago
yield icon
6 Years Ago
DTLS fixes/improvements 1. Two way ping ( server/client rtt ) 2. Timeouts ( works both ways ) 3. Stop traffic flooding 4. Server traffic reporting 5. Some fixes/improvements Tested on PC/PS4 (debug)
6 Years Ago
Convar for custom ratio guide (eg. "2.35:1" or "4:3" etc)
6 Years Ago
Bundle fuckaroo 2
6 Years Ago
[D11] Add memory usage to Player Telemetry Tick
6 Years Ago
Bundle fuckaroo
6 Years Ago
Working on engine module loot. Fixed fuel tank module which seemed to have lost its storage.
6 Years Ago
Codegen
6 Years Ago
Always log how much time it took to collect navmesh sources
6 Years Ago
[D11] Update to QA prekit - d11guntest
6 Years Ago
Merge from main
6 Years Ago
Made navmesh bake at server startup ~4x faster
7 Years Ago
Scene backup
7 Years Ago
Compile fix
7 Years Ago
Work on not allowing modules to be moved/removed while they have storage
7 Years Ago
Fixed 1.5x scale on demo playback UI
7 Years Ago
Merge from instrument_autoturret_v2
7 Years Ago
Merge from oceanlevel
7 Years Ago
Add meta.add console command to add a value to a convar (useful in binds)
7 Years Ago
Storage module UI edit
7 Years Ago
Use InvokeHandler instead of Unity invoke
7 Years Ago
Added a fluid switch to the plumber loadout
7 Years Ago
Unsaved
7 Years Ago
Hook up sprinkler animation
7 Years Ago
Computer station LOD0 progress
7 Years Ago
Merge from parent
7 Years Ago
Steamworks latest: - Fixed SteamServer events being hooked twice - Fixed SteamFriends events not being hooked - Throw exception if trying to initialize multiple times - Shutdown dispatch on server/client close
7 Years Ago
Yellow crossbreed FX variant. Set effect recycle times.
7 Years Ago
[D11] Inverse hull vertex outline shader
7 Years Ago
[D11] don't spawn projectile fx more than 75 meters away
7 Years Ago
[D11] don't spawn projectile fx more than 75 meters away
7 Years Ago
[D11][Graphics][#173] Flashlight does not flash repeatedly when is on the side of the screen
7 Years Ago
S2P all
7 Years Ago
pre-s2p backup
7 Years Ago
Merge from foliagegrid_benchmark
7 Years Ago
Disable terrain
7 Years Ago
Merge from main
7 Years Ago
Tweaks, #if CLIENT
7 Years Ago
[D11][#3631] Adjusted light brightness again.
7 Years Ago
[D11] Fixes for Particle Systems.
7 Years Ago
deleting now unused models/prefabs and overgrowth atlas textures
7 Years Ago
Upgraded old overgrowth models and prefabs to use our latest prettier textures (spicebush, willowbush, ground plants and pine saplings)
7 Years Ago
[D11] Further rotation fix
7 Years Ago
[D11] Cooling Tower Optimisations.
7 Years Ago
flipped fluidswitch anim flags in controller so it displays on off correctly. Partially set up sprinkler anims and transitions
7 Years Ago
Fixed infinite wait when ai.move is false and nav_wait is true
7 Years Ago
[D11] Pipe rotation fix
7 Years Ago
Merge from main