reporust_rebootcancel

106,289 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Removed BaseEntity.Is<T> (server ai gc)
9 Years Ago
heli code cleanup pass 1
9 Years Ago
Sentry detailed greybox models
9 Years Ago
Added MeshColliderBatch tag Less GC + cpu by skipping GetComponent<MeshColliderBatch> if MeshColliderBatch tag isn't set on gameobject
9 Years Ago
AISenseRedirect is redudant (we use .ToBaseEntity) (server perf and gc)
9 Years Ago
All prefabs start disabled
9 Years Ago
Throw error in CreateModulator if array out of bounds OnHolster/OnDeploy should only be called for local players
9 Years Ago
Load ambient sounds in background (fixes 20ms+ spikes)
9 Years Ago
All projection distance on decals changed to .1 Added Metalore and stone decals.
9 Years Ago
Sound profiling
9 Years Ago
Tool cupboard model, textures, lods and gibs
9 Years Ago
Merged Diogo's awesome water in
9 Years Ago
Fixed doors not shutting clientside, on the first USE Server Corpse Profiling
9 Years Ago
Added gc.interval convar
9 Years Ago
Fixed comfort/radiation/heat triggers not working
9 Years Ago
Enitty save pooling tweaks
9 Years Ago
Don't add road and river mesh filters and renderers on the server
9 Years Ago
BuildInformation generator
9 Years Ago
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9 Years Ago
Sqlite perf
9 Years Ago
Fixed rocket damage
9 Years Ago
More editor NRE fixes
9 Years Ago
Editor NRE fix
9 Years Ago
Decay is entity component (fixes decay reset)
9 Years Ago
Shadervariants
9 Years Ago
Merge from main
9 Years Ago
Some more profiling
9 Years Ago
Fixed devbranch branding not showing
9 Years Ago
Fixed pool sometimes not setting object to null on free
9 Years Ago
Re-enabled EAC logging, disable automatically on exception
9 Years Ago
renamed to grass.displace
9 Years Ago
Added graphics.grassdisplace (to enable/disable grass displacement)
9 Years Ago
Clear server log files on startup
9 Years Ago
k_EAuthSessionResponseVACCheckTimedOut fix (kinda) Server browser perf
9 Years Ago
Performance stuff Bug reporter - report correct memory amounts
9 Years Ago
Server fix
9 Years Ago
In game bug reporter
9 Years Ago
Disabled some EAC stuff - causing IndexOutOfRangeException spam on the server
9 Years Ago
SoundFade NRE fix (I think.. I can't reproduce it) Fix sounds sometimes stopping early with GameObject pooling enabled
9 Years Ago
Scenes 2 prefabs, all
9 Years Ago
Fixed DDraw line shader
9 Years Ago
In the editor, compare entity networking IDs instead of references in BaseEntity.IsVisible
9 Years Ago
Added prefab warmup (off by default)
9 Years Ago
NRE fix Re-exporting tweaks prefab
9 Years Ago
Fixed NRE in CreateByPartialName
9 Years Ago
Fixed bed placement on foundations
9 Years Ago
Fixed sleeping bag placement on foundations
9 Years Ago
Fixed IndexOutOfBounds exception in SoundModulation
9 Years Ago
Fixed sounds not destroying
9 Years Ago
Don't update console text if it's invisible (avoids performance bottlenecks when spamming errors) Fixed console not receiving messages that have been logged before it has been opened for the first time