reporust_rebootcancel

121,265 Commits over 4,018 Days - 1.26cph!

8 Years Ago
bota, grenade, bandage, bow, construction, pistol
8 Years Ago
Time world load and world spawn independently
8 Years Ago
spear, torch, melee, rifle
8 Years Ago
Fixed aiming signal insanity
8 Years Ago
Default holdtypes
8 Years Ago
Upper/Lower Defaults
8 Years Ago
Semi-auto rifle optimisation
8 Years Ago
Flamethrower optimisation
8 Years Ago
Added terrain data serialization Added compression Added caching
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
reduced shader variants (build times)
8 Years Ago
Removed old AI system
8 Years Ago
8 Years Ago
Merge fix
8 Years Ago
Merged from main
8 Years Ago
8 Years Ago
Cleanup
8 Years Ago
8 Years Ago
8 Years Ago
Started updating shaders to u5.6 b3
8 Years Ago
Removed deprecated shaders, switched some to built-in
8 Years Ago
Fixed connection queue exploit Network++
8 Years Ago
8 Years Ago
Compile fix
8 Years Ago
Compile fix
8 Years Ago
8 Years Ago
Optimized deferred mesh decal rendering using mrt blending
8 Years Ago
Fixed shader compilation warnings
8 Years Ago
Deferred mesh decal merge cleanup
8 Years Ago
Zombie fixes
8 Years Ago
More Ai Groundwork
8 Years Ago
8 Years Ago
Cannot place items or build over junkpiles
8 Years Ago
AI Basics
8 Years Ago
Dynamic Navmesh
8 Years Ago
8 Years Ago
Updated plugins
8 Years Ago
Compile fixes
8 Years Ago
Fixed pickup menu difficulty
8 Years Ago
Merged from main
8 Years Ago
Fix for RUST 1515 - Stuck between boxes and recycler at warehouse Scene2Prefab warehouse
8 Years Ago
Enabled Vulkan Graphics API
8 Years Ago
Unity 5.6.0b3
8 Years Ago
Soft shadows now allowed from GQ=2+
8 Years Ago
Vessel fix