128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Colour grading for TODs and biomes.
                
                
                
                
             
         
        
        
            
            
            
                
                Temporarily deactivated the slightly broken horizon clouds.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Minor spec tweaks on skin.
                
                
                
                
             
         
        
            
            
            
                
                added pistol/rock/torch animations to the player anim_controller; fixed a bunch of timing issues.  (verified that player animations are working in the "TestLevel" scene)
                
                
                
                
             
         
        
            
            
            
                
                -fixed the ikWeight settings on several of the animations. Added a couple of extra torso flinch animations to the state machine
                
                
                
                
             
         
        
            
            
            
                
                added a couple extra torso flinch entries to the flinch array.
                
                
                
                
             
         
        
            
            
            
                
                improve the jumping animations (running jump looks more natural / also fixed how the landing occurs so it happens immediately when the player lands), tweaked the run animation for the rifle.
                
                
                
                
             
         
        
            
            
            
                
                Updated the v_torch.fbx with the new torch model, also adding the new textures.
                
                
                
                
             
         
        
            
            
            
                
                checking in the plate armor with fixes to the mesh, textures should already be up? 
                
                
                
                
             
         
        
            
            
            
                
                Updated the w_torch with the new torch and LODs.
                
                
                
                
             
         
        
        
            
            
            
                
                Attempt at fixing NREs in WaterUpdate
                
                
                
                
             
         
        
            
            
            
                
                checking in fixes for the model errors concerning the burlap trousers and shirt
                
                
                
                
             
         
        
            
            
            
                
                Time of Day update to 2.2.0 prerelease 1
                
                
                
                
             
         
        
            
            
            
                
                Added fog density control to atmospheric blend.
                
                
                
                
             
         
        
            
            
            
                
                Minor wolf controller tweak
                
                
                
                
             
         
        
            
            
            
                
                Material tweaks
Switched off directional fog
                
                
                
                
             
         
        
            
            
            
                
                Time of Day update to 2.2.0 prerelease 2
                
                
                
                
             
         
        
            
            
            
                
                Workaround for foilage outline on menu screen
                
                
                
                
             
         
        
            
            
            
                
                Fixed metal_plate_torso not having any meshes
                
                
                
                
             
         
        
            
            
            
                
                fixed the timing on several of the weapon attack/deploy animations. Tweaked the animations for the torch;
                
                
                
                
             
         
        
            
            
            
                
                Made the sun more sunny and HDRy. Adjusted the lens dirt effect to compensate.
                
                
                
                
             
         
        
            
            
            
                
                Added profiler samplers for AI behaviours
                
                
                
                
             
         
        
            
            
            
                
                Reduced the amount of animals until we fix the perf
Added ai.tick
Added ai.move
More profilers
                
                
                
                
             
         
        
        
            
            
            
                
                Show which item it couldn't replace in Replace module
                
                
                
                
             
         
        
            
            
            
                
                adjusted the position/rotation of some of the wm_  prefabs so they align with the player animations better
                
                
                
                
             
         
        
            
            
            
                
                Adding the torch wall mounts with LODs, also tweaked the torch spec maps.
                
                
                
                
             
         
        
            
            
            
                
                Stop co-routines when entity is network-destroyed
                
                
                
                
             
         
        
            
            
            
                
                Torch wall mount meta files, my bad!
                
                
                
                
             
         
        
            
            
            
                
                Added client.fov convar
Fixed floating above world for a frame when joining the game
                
                
                
                
             
         
        
            
            
            
                
                Fixed wolf corpse being single hit harvest
Fixed wolf corpse not being made of Flesh
                
                
                
                
             
         
        
            
            
            
                
                Transform.FindChildRecursive is now case insensitive
Fixed wolf ragdoll not copying bones from parent
Fixed wolf ragdoll not copying blood effects from parent
                
                
                
                
             
         
        
            
            
            
                
                Fixed UI lag caused by UpdateGlobals Invoke
                
                
                
                
             
         
        
            
            
            
                
                Fixed "Unpooled Part Name" when attacking animal
                
                
                
                
             
         
        
            
            
            
                
                Free + Instant crafting for admins/editors
                
                
                
                
             
         
        
            
            
            
                
                Fixed smelted ore not stacking properly
Updated metal plate torso icon
                
                
                
                
             
         
        
            
            
            
                
                Furnace menu is now ordered
Crafting Low Grade Fuel will give you 10x
Sulfur Ore is now smeltable
                
                
                
                
             
         
        
            
            
            
                
                Catch NetworkInformationException and open http://support.microsoft.com/kb/2588507
                
                
                
                
             
         
        
            
            
            
                
                skinned LOD2 naked torso mesh 
                
                
                
                
             
         
        
            
            
            
                
                Fixed deployment guides not changing colour properly
                
                
                
                
             
         
        
            
            
            
                
                exported tweak naked legs mesh
                
                
                
                
             
         
        
            
            
            
                
                changed LOD settings for head to match other parts of the body ( as it was dropping out so early you could see the body & no head)
                
                
                
                
             
         
        
            
            
            
                
                added some weapon specific jump animations;  made some tweaks to the jumping animations (they should look smoother now and blend better between the states); tweaked prone/crawl animations
                
                
                
                
             
         
        
            
            
            
                
                Kick users sending invalid packets
                
                
                
                
             
         
        
            
            
            
                
                Catch SocketException , don't start server
                
                
                
                
             
         
        
            
            
            
                
                Fixed player not casting shadows