128,724 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
        
            
            
            
                
                protocol++ (prefab names changed, incompatible between playforms)
                
                
                
                
             
         
        
        
        
            
            
            
                
                Remove player from sleeper list when killed
Throw warning when got sleeper that isn't sleeping
Fix GoogleAnalytics not working
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing footsteps when moving right
                
                
                
                
             
         
        
            
            
            
                
                Tools/Update Clothes Models checks for prefabs without colliders
Fixed burlap shirt not having a collider
Made attack traces more accurate (wip)
                
                
                
                
             
         
        
            
            
            
                
                Water level should now update properly on server
                
                
                
                
             
         
        
            
            
            
                
                Added first pass bota bag player anim
                
                
                
                
             
         
        
            
            
            
                
                Updated bow & arrow icons
                
                
                
                
             
         
        
            
            
            
                
                added world bota bag model to reboot
                
                
                
                
             
         
        
            
            
            
                
                Created wm bota bag prefab
                
                
                
                
             
         
        
            
            
            
                
                Updated RustNative
Protocol++ (network + save)
                
                
                
                
             
         
        
        
            
            
            
                
                Testing a gut feeling - does including the builtin shaders knock 30 minutes from our build times
                
                
                
                
             
         
        
            
            
            
                
                New C class tree species. Trees back on the resource layer. Better LOD distances for all trees.
                
                
                
                
             
         
        
            
            
            
                
                improved medical syringe animations
                
                
                
                
             
         
        
        
            
            
            
                
                sound effects for the medical syringe
                
                
                
                
             
         
        
            
            
            
                
                Define NOTHISPTR to 32bit windows builds for steamworks_net
                
                
                
                
             
         
        
            
            
            
                
                Make the steamworks dll test a warning instead of an error
                
                
                
                
             
         
        
            
            
            
                
                Fixed error in the menu background scene
                
                
                
                
             
         
        
            
            
            
                
                ▅▊█▋ ▉▉▆▇▇▌▉ ▊▅▊▍▉▉▆ ▉▋▆▅ ▌▊█▆▅ ▇▅▅▇▇ █▅▊▊▇'▄ ███▆▅▍
                
                
                
                
             
         
        
            
            
            
                
                Fixed crafting not cancelling when dying
                
                
                
                
             
         
        
            
            
            
                
                Send a debug console message when killed to show reason
                
                
                
                
             
         
        
            
            
            
                
                Added developer overlay tools
                
                
                
                
             
         
        
            
            
            
                
                Don't report errors containing "Pluton"
                
                
                
                
             
         
        
            
            
            
                
                Fixed bugs with google analytics, debug overlay
                
                
                
                
             
         
        
            
            
            
                
                Added modified nature/terrain/bumpSpec with blend layer masking for Petur's experiments
                
                
                
                
             
         
        
            
            
            
                
                Fixed Revolver ironsights
Fixed Thompson viewmodel + ironsights
Fixed shotgun missing projectile (placeholder)
                
                
                
                
             
         
        
            
            
            
                
                Fixed linker names in RustNative.bundle
                
                
                
                
             
         
        
            
            
            
                
                Thompson - added full automatic mode
                
                
                
                
             
         
        
            
            
            
                
                updated bow world model & prefab
                
                
                
                
             
         
        
            
            
            
                
                moved postion reset scale values on thompson wm
                
                
                
                
             
         
        
            
            
            
                
                Updated thompson wm prefab
                
                
                
                
             
         
        
            
            
            
                
                changed player animation holdtype layer naming
                
                
                
                
             
         
        
            
            
            
                
                Made our custom particle shader implement fog the Unity 5 way
                
                
                
                
             
         
        
            
            
            
                
                Shotgun now fires multiple projectiles
Accuracy cone for projectile attacks
protocol++
                
                
                
                
             
         
        
        
            
            
            
                
                Tree species C,E,F,G's cheaper to animate.
                
                
                
                
             
         
        
            
            
            
                
                added hold & overlay shotgun layers (using rifle anims for now)
                
                
                
                
             
         
        
            
            
            
                
                tweaked the rotation of the pickaxe_wm
                
                
                
                
             
         
        
            
            
            
                
                Backup committing chopped tree files.
                
                
                
                
             
         
        
            
            
            
                
                If this doesn't fix Google Analytics I'm gonna have give up
                
                
                
                
             
         
        
            
            
            
                
                Add console log when received respawn options (debug sleeping bag bug)
                
                
                
                
             
         
        
            
            
            
                
                Tweaked sound compression method
                
                
                
                
             
         
        
            
            
            
                
                Fixed pickaxe attack distance
                
                
                
                
             
         
        
            
            
            
                
                Flicking sound assets around, hoping that it will make sounds work again