reporust_rebootcancel

133,442 Commits over 4,293 Days - 1.30cph!

2 Years Ago
Fixed UI raycast issues in the upper portion of the inventory
2 Years Ago
Fix no sound when opening backpack on the ground Placeholder zipper sound (from lockers)
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Add field `destroyMarkerOnItemRemoved` to control whether the crate map marker is destroyed when an item is removed from the crate
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
subtracting hostile_countdown_tooltip - UI Scaling issues
2 Years Ago
merge from CargoDroppedItemFix
2 Years Ago
Include Vehicle Large in DroppedItemCheck
2 Years Ago
subtracting burst_icon_belt - moved to Feb Release
2 Years Ago
merge from gingerbread_building_skin_fixes
2 Years Ago
merge from burst_icon_belt
2 Years Ago
merge from item_desc_scroll
2 Years Ago
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2 Years Ago
client compile fix
2 Years Ago
merge from conveyor_culture_handling
2 Years Ago
merge from qol_map_focus_button
2 Years Ago
merge from qol_cached_browser_quicker_refresh
2 Years Ago
merge from fishing_bobber_timeout
2 Years Ago
merge from qol_cached_browser_ping_text
2 Years Ago
merge from health_spectate_admins
2 Years Ago
Merge MinicopterFreezeFix -> Main
2 Years Ago
Vehilce module settings edit
2 Years Ago
Merge MinicopterFreezeFix -> Main
2 Years Ago
Enabled it for modular cars and WorkCarts as well. Probably good to have on for anything with an enclosed cockpit
2 Years Ago
Fix ambiguous reference
2 Years Ago
- Added an option to all vehicles to have ragdolls from mounted players fall through the vehicle on death (not collide), even with server-side ragdolls on. Does not affect ragdolls that weren't mounted that collide with the vehicle. - Enabled it for the three helicopters.
2 Years Ago
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2 Years Ago
merge from hostile_countdown_tooltip
2 Years Ago
merge from spraycan_box_fix
2 Years Ago
merge from stocking_groundwatch
2 Years Ago
merge from macos-potato-terrain-error
2 Years Ago
merge from youtooz_deployables
2 Years Ago
merge from save245 - Staging wipe
2 Years Ago
network++ save++
2 Years Ago
merge from disable_xmas23
2 Years Ago
Disabled xmas themed decor at compound and bandit S2P
2 Years Ago
Disabled gingerbread building skin Disabled xmas events Disabled Advent event Disabled Ice walls Reverted Burlap sack Disabled xmas tree Disabled Xmas Dungons
2 Years Ago
Merge CorpseParentingFix -> Main
2 Years Ago
Handle triggers being null
2 Years Ago
Merge CorpseParentingFix -> Main
2 Years Ago
Improved unsafe ragdoll parenting method. Fixes glitchy corpses when players are killed in the back of a scrap heli.
2 Years Ago
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2 Years Ago
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2 Years Ago
w_bow - set up avatar mask to cull root bone, updated .entity to remove offsets, re-exported 3p anims with updated player rig
2 Years Ago
Fixed issue with re-using previously created listings
2 Years Ago
Fixed broken references Cleaned up SingleVendor filling methods Call interface through singleton now (terrible idea) Moved prefabs to new folder
2 Years Ago
more twitchdrops scene setup
2 Years Ago
Adjusted layout Vendor lists are now pooled Vendor listing objects are now pooled Vendor GUI can now be filled with vendor listings taken from markers
2 Years Ago
w_waterbucket - fixed scaling issues on model & connecting prefabs (so 3p anims can be created with logical scaling/positioning)