200,314 Commits over 4,140 Days - 2.02cph!
Test for swapping front parts
Reworked command queue slightly and it now keeps a history of all commands in a match
Cave in testbox
Misc navigation fuckeries
rubbish grass assets that let you build grass roofs and to be used in future items (baskets)
abiltity to hand animate mouths sometimes
improve some social anims
Updated part swapper for paintable sections
reducing polycount on truck_5
Added 'Chromium' panel to menustate, bunch of shit NYI
Load system's PPAPI flash plugin if one is installed
Weather system refactored to use event queue, seasonal weather weights etc
Fixed Wet effect not measuring normalized Wetness stat
UnitAttachments.Tick editor attachment crap adds data if there is none
shitty basket you cant put food into
Switch CGet's dedicated server methods to use Steam3Server()'s GameServerAPIContext
Automated Linux Build #676
Automated Linux DS Build #676
optimised cosmetic truck items and re-exported
removed 3 wheels so each truck set including default just has 1 wheel
Switch CGet's dedicated server methods to use Steam3Server()'s GameServerAPIContext
Automated Linux DS Build #9
Npc animator culling
Fixed player culling via lodgroup
Fixed culling toggle makevisible
Automated Windows Build #676
Automated Windows Build #9
Sheltered and Campfire effects reduce Wetness
Owned interactions set on some buildings
Put the weather widget back in
Fixed NRE in SmartObject.GetFreeInteractionPositionCount
nmoBox and nmoCap on non zerored transforms for small building and campfire
BuildingViewUtility creates obstacles from primitives
Building views reimport for obstacles
added nmo to fences and store fbx
fence and store assets reimported
BuildingViewUtility 0 radius/size on obstacles
Fixed sharpen going nuts with fp backbuffer (black spots)
Added swapable front bumpers
Distance consideration is going to fuck your CPU
ChromiumPanel.SetHTML works
override specifiers on chromium virtuals + fixed overrides with outdated parameters
player prefab and GUI save
Added ztest option to ddraw; exposed to spheregizmo