branchrust_reboot/maincancel

35,230 Commits over 4,536 Days - 0.32cph!

2 Months Ago
Merge: from renderbatch_meshlod_improv - Optim: allow culling to work on MeshLods if they have invalid RenderBatch setups - Optim: Avoid creating batches-of-1-mesh, as that inhibits Unity batching Tests: ran around apartment complex, didn't see rendering artifacts. compared standalone builds, shows 20% fps improvement on my setup
2 Months Ago
merge from shopfront_stringpool_warning_fix
2 Months Ago
rebuilt skins
2 Months Ago
removed glowing sprays
2 Months Ago
added edited sprays
2 Months Ago
merge from apartment_complex_monument
2 Months Ago
merge from clan_bugfixes
2 Months Ago
merge from ballisticlegSFX
2 Months Ago
merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
merge from attachment_charms/ui
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from m16a2_viewmodel_fix
2 Months Ago
merge from spraycan_reskin_refactor
2 Months Ago
raidwindow_paintable_sign_fix -> main
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
merge from glowing_wallpapers
2 Months Ago
merge from spawn_terrainignore_fix
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Subtract 156029, too many shadow issues
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from occlusion_culling_toggle_fix/batch_culling_fixes Fixes MeshCull components not properly disabling when culled by occlusion culling Fixed renderers with Rendererbatch components not being included in the culling system, even if they don't meet the batching reqs (submeshes, r/w, vert count, etc) Can be toggled via graphics.useDetailedRendererBatchCullingCheck for a/b testing (on by default) Our benchmarks show an occasional slight decrease in max frame rate but a moderate increase in low frame rates (slighty lower ceiling ceiling, higher floor) Also includes a speculative fix for an index out of range error some players were experiencing
2 Months Ago
merge from apartment_complex_monument -> main
2 Months Ago
merge from apartment_complex_monument -> main
2 Months Ago
merge from apartment_complex_monument
2 Months Ago
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge from glowing_wallpapers
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge from glowing_wallpapers - fixes to neon carpets
2 Months Ago
merge from glowing_wallpapes - fixed material offset on graffiti tags ceiling
2 Months Ago
merge from glowing_wallpaper
Rin
2 Months Ago
merge from save286 - Staging wipe
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Merge from projector_disable
2 Months Ago
Merge from softcore_updates_july_26
2 Months Ago
Merge from spray_scale
2 Months Ago
merge from apartment_complex_monument -> main
2 Months Ago
merge from apartment_complex_monument/prototype -> main
2 Months Ago
merge roundabout changes from monument complex
2 Months Ago
merge from apartment_complex_monument
2 Months Ago
merge from apartment_complex_monument -> main
2 Months Ago
merge from automated_testing
2 Months Ago
merge from apartment_complex_monument -> main