branchrust_reboot/maincancel

39,598 Commits over 4,566 Days - 0.36cph!

Rin
47 Days Ago
merge from flashlight_shield_fix
Rin
47 Days Ago
merge from fix_campfire_fast_cook
47 Days Ago
Rust+ item export script tweaks, remove duplicate goldframe.xl translation with different key casing
48 Days Ago
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48 Days Ago
merge from misc_error_cleanup
48 Days Ago
merge from improved_event_saveloading
48 Days Ago
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48 Days Ago
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49 Days Ago
merge from render_pipeline_testing
49 Days Ago
merge from render_pipeline_testing (various fixes)
Rin
49 Days Ago
merge from fuse_clan_score_fix
49 Days Ago
merge from hab_armor_LOD_fix
49 Days Ago
arrowhead_load_fix_2 -> main
Rin
49 Days Ago
merge from glass_ar
49 Days Ago
set rig to none and disabled animation import on 31 workbench upgrade fbxs including their gibs, none of them contain a rig or animation and generic rig was adding a dead animator to every model root
49 Days Ago
fixed efficiency upgrade coming in way too big. last lod was okay - must have been in local mode on lod 2 when applying the transforms in blender (they have to be all visible)
50 Days Ago
Merge from modular_car_handling_improvements
50 Days Ago
update flashlight icon
50 Days Ago
Phrase update
50 Days Ago
merge from demo_ui_2
50 Days Ago
merge from storepage_crystalAR
50 Days Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
50 Days Ago
radwater_buff_2 -> main
50 Days Ago
checked Prevent Breaking Down on steam item for crystal ARs
50 Days Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
50 Days Ago
champagne mortar icon tweak
50 Days Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
50 Days Ago
Merge from effect_recycle_glass_fix
Rin
50 Days Ago
merge from underwaterlabs_monument_blockers
50 Days Ago
merge from medical_honey_bandage
50 Days Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
50 Days Ago
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
50 Days Ago
fix to recycle and efficiency worldmodel upgrades for missing faces
50 Days Ago
merge from advanced_wooden_crate_gib_fix
50 Days Ago
merge from render_pipeline_testing
51 Days Ago
Merge from footstep_heavy_armour_fix
51 Days Ago
Merge from tc_auth_group_tests (only count a codelock if it has greater than 2 users authed on it)
51 Days Ago
fix glass portion of glass ak always rendering on top of rivers (with a caveat that may also need fixing)
51 Days Ago
merge from hackweek_parented_ddraw
51 Days Ago
merge from admin_status_indicators
51 Days Ago
merge from jukebox_snapping
51 Days Ago
Fixed wonky spark material offset. (Satchel charge and others...)
51 Days Ago
merge from espcanvas_autosize_clan_fix
51 Days Ago
merge from maintainables_fixes
Rin
51 Days Ago
Fix HQM collectable missing name token
51 Days Ago
merge from maintainables_fixes
51 Days Ago
merge from sleeper_safezone_fix_2
51 Days Ago
merge from ddraw_demo_fix
51 Days Ago
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51 Days Ago
Fix a scale override on large rig monument blocker, causing collision issues Add a few missing vent cages S2P large and small oilrig