branchrust_reboot/maincancel

36,957 Commits over 4,413 Days - 0.35cph!

28 Days Ago
merge mortar_prototype
28 Days Ago
merge from hbhf_power_fix
28 Days Ago
merge from automated_testing
28 Days Ago
merge from gamephysics_schedule_improvements
28 Days Ago
merge from mortar_prototype
28 Days Ago
Merge from workbench_upgrades
28 Days Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
28 Days Ago
merge from storepage_crypt
28 Days Ago
merge from mortar_prototype
28 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
28 Days Ago
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28 Days Ago
merge from deepsea_loot_balance
29 Days Ago
merge from Quickfire_FloatingCityVendor
29 Days Ago
project_generation_proto_files -> main
29 Days Ago
merge from mainmenu_bits
29 Days Ago
Fixed some spraycan regressions when reskinning redirect items
29 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
29 Days Ago
merge from storepage_crypt
29 Days Ago
merge from automated_testing
29 Days Ago
merge from cpu_batching_submesh -> main
29 Days Ago
merge from terrain_lower_fixes
29 Days Ago
merge from automated_testing
29 Days Ago
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29 Days Ago
Merge from lod_baker_multiple_source_meshes
29 Days Ago
added base decor pack sitem as required item for storage barrels in their steam item files
29 Days Ago
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
29 Days Ago
Merge from 3p_spectator_improvements
29 Days Ago
Fixed launch site terrain
29 Days Ago
merge from workbench_upgrades
29 Days Ago
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29 Days Ago
merge from FireRate_Tooltip
29 Days Ago
merge from radtown_1_lightstuff
29 Days Ago
Merge from workbench_upgrades
29 Days Ago
vendingmachine_ui_refresh -> main
29 Days Ago
Merge from shadow_convars_fix
29 Days Ago
Merge from workbench_upgrades
29 Days Ago
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29 Days Ago
Merge from heightmap_bake_fix
30 Days Ago
vendingmachine_ui_refresh -> main
30 Days Ago
Fixed remaining light fixture issues.
31 Days Ago
network++
32 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
32 Days Ago
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32 Days Ago
Replace tabs in spawn.report output (they confuse the new console)
32 Days Ago
Merge: from objectworkqueue_valuetype_allocs - Optim: eliminate allocs from value types used in ObjectWorkQueue. Needs manual changes to be eneabled Tests: none, trivial change. Checked IL
32 Days Ago
merge from automated_testing
32 Days Ago
Adding / moved #if DEBUG in a few automated tests (Unity 6 server build failure tests)
33 Days Ago
merge from automated_testing
33 Days Ago
merge from lookingat_io_qol
33 Days Ago
merge from automated_testing/skins