139,283 Commits over 4,352 Days - 1.33cph!

7 Years Ago
server fix
7 Years Ago
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7 Years Ago
Legacy particle materials
7 Years Ago
Adding support for the client to know about modules on the vehicle as well, so it can do things like vehicle turns on -> tell all modules -> engines play start sound (without having to sync that data via each individual module entity). Currently WIP and broken, so putting this in a branch. Changes to audio as well, but they're relatively minor.
7 Years Ago
Hapis mesh read/write fixes
7 Years Ago
Remove unused particle effects
7 Years Ago
Fog fixes
7 Years Ago
Hacky fix for getting stuck in third person after exiting instrument
7 Years Ago
WIP override camera point logic for mountables
7 Years Ago
Revert file storage Revert entity.proto Revert PlayerVoiceSpeaker Some comments to explain stuff
7 Years Ago
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7 Years Ago
CollectionEx class adds IsNullOrEmpty, IsEmpty, and IsNull extension methods
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
merge from main
7 Years Ago
Cleanup
7 Years Ago
client/server fixes
7 Years Ago
merge from main
7 Years Ago
Finished Compound conversion
7 Years Ago
Caching some components on the ragdoll prefab.
7 Years Ago
[D11][UI] Implemented join your server option. WIP renew server flow
7 Years Ago
Compound WIP
7 Years Ago
[D11] [UI] Fixed lanterns showing incorrect time format.
7 Years Ago
[D11] [UI] Fixed health bars not working correctly.
7 Years Ago
Mark some scripts as not being actively developed for code reviews
7 Years Ago
[D11] WIP delayed entity spawning... mostly working it seems but needs a bit more test. Checking in so I can merge with main and test on a local server.
7 Years Ago
[D11] Add Rustworks.GetRentalInfo request
7 Years Ago
[D11] [UI] Look at health WIP fixes.
7 Years Ago
added flute and added to view and world model prefabs
7 Years Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
7 Years Ago
[D11] [UI] Added missing scene from previous commit
7 Years Ago
[D11] [UI] Removing in-line platform-specific sprite references from texts and replacing them with appropriate runtime translation flow. Fixed missing controller icon components on images in UI frontend and in-game options pages.
7 Years Ago
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
7 Years Ago
Hobobarrel shadow default range Proplight prefab tweaks.
7 Years Ago
Fog slider
7 Years Ago
Compound conversion WIP Hobobarrel adjustment.
7 Years Ago
Right click an item in the crafting queue to fast track it to the start of the queue (resets crafting progress on previous item).
7 Years Ago
Fixed viewmodel hands color
7 Years Ago
package manifest update
7 Years Ago
Version to 2019.3.0b2
7 Years Ago
Fade moon more toward horizon
7 Years Ago
[D11][UI] Server admin screen correctly updating server status when starting and stopping servers
7 Years Ago
terrain now uses 4k control maps (again)
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
Various cleanup