155,856 Commits over 4,536 Days - 1.43cph!

10 Years Ago
Added foliage displacement to foundations
10 Years Ago
Stripped INeedsToStartDisabled (we do this for all prefabs anyhow) Removed LODBatch (obsolete)
10 Years Ago
Console System 4.0
10 Years Ago
Stripped retired scripts from some prefabs
10 Years Ago
Scene2Prefab where required
10 Years Ago
Added editor script to find unused animators
10 Years Ago
Stripped unused animators from prefabs
10 Years Ago
Some more
10 Years Ago
Fixed incorrect animator import settings on cave_canyon_a
10 Years Ago
Some more
10 Years Ago
Another
10 Years Ago
10 Years Ago
Scene2Prefab where required
10 Years Ago
Console fixes
10 Years Ago
wip
10 Years Ago
Bunker rooms - polishing - removing/moving floating objects
10 Years Ago
Airfield underground loot spawns / doors / door barricades setup
10 Years Ago
Added surfing
10 Years Ago
Waterpipe shotgun world model re-creation
10 Years Ago
Effect recycling optimizations (greatly improved frame rate under continuous gunfire)
10 Years Ago
Effect detach tweak
10 Years Ago
Manifest
10 Years Ago
wip
9 Years Ago
Replaced the old bed
9 Years Ago
Merge from decor branch
9 Years Ago
Viewmodel transform caching (more optimizations for sustained gunfire)
9 Years Ago
heavy plate armor no longer provides insane radiation protection
9 Years Ago
Missing bed fix
9 Years Ago
fixed m249 animation glitch when deploying / firing gun ( at low FPS )
9 Years Ago
lr300 animation tweaks
9 Years Ago
skin approval pumpkin has 1 season profiling potential fix for errant explosive rockets from helicopter
9 Years Ago
m249 sound adjustment
9 Years Ago
Fixed footsteps SFX not audible till near player (RUST-1595)
9 Years Ago
Removed broken glass cube from craggy's
9 Years Ago
m249 pew pews
9 Years Ago
Fixed spinner wheel canvas material (RUST-1588); patched shader to use black/clear as default
9 Years Ago
spinner functionality protocol++ manifest phrases
9 Years Ago
Actual patched StandardWithDecal shader to use black/clear as default
9 Years Ago
can very, very rarely find supply signals in green military crates
9 Years Ago
workshop item icons + Rust.Workshop Build
9 Years Ago
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9 Years Ago
backup
9 Years Ago
launchsite base files
9 Years Ago
merge from main
9 Years Ago
cave_puzzle_b prevent building hull required an update
9 Years Ago
Upping death pit damage output to ensure people in full armor die
9 Years Ago
Caves scene2prefab
9 Years Ago
Profiling
9 Years Ago
Workbench tier 1; fbx/prefab/textures/materials/gibs
9 Years Ago
Profiling