255,357 Commits over 3,990 Days - 2.67cph!

10 Years Ago
Stopped TOD from getting dark. Fixed Inventory UI from stacking.
10 Years Ago
Added interactions based on intention for harvesting stuff, etc. Fixed some minor NRE issues related to activity.
10 Years Ago
Reverted step value on Health
10 Years Ago
Bins spawn ammo. Fixed missing dll Fixed muzzle position Fixed Server bugs
10 Years Ago
Build process updates
10 Years Ago
Fixed some door socket mods that were being overly preventative
10 Years Ago
10 Years Ago
Cleaning up some Building and Machine code. Cleaned up old removal routines for Unit Senses Added missing Berries item view
10 Years Ago
beard
10 Years Ago
Fixed issue with Buildings init not working properly
10 Years Ago
split some bridge objects out to make things simpler.
10 Years Ago
ownerPlayer NRE
10 Years Ago
Updated Steamworks.
10 Years Ago
Fixed ammo reload mismatch. Updated Steamworks.net
10 Years Ago
New error urls
10 Years Ago
UpdateSteamInventory NRE
10 Years Ago
Fix for reload sync.
10 Years Ago
NRE
10 Years Ago
Deployer/Planner NRE ItemIcon NRE
10 Years Ago
GetActiveItem NRE "WorldSetup.Instance is null" stacktrace for Andre
10 Years Ago
▌▅▍▄▇▄▌▅ █▄▇ ▆▉▇▊▄▌▊▆█ ▅▌▅▉▅
10 Years Ago
Tweaking stone wall prefab
10 Years Ago
Phanton viewmodel fix
10 Years Ago
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10 Years Ago
▍▇▋▍▅▉▉▅ ▍▉▆▇▆██▉ █▅ ▇▍▋▌▋▍█ ▇▍▊▌▄▍▊▆▆ █▇▉▇▊ ▊ (▆▌▆█▋▋▄ ▊▊▆▋▉▊▋▅▄▉) ! ▌█▋▉▍▆▌▉ ▊▅▄▍ ▅▄▅█▋▊▍▊▇ ▆▋▇▇▍ ▊▇▇▄▉▅█ ▋▋▍▍▄▇▉ ▇▌ ▅▉▄▋▉▅▊▄▍▄ ▆█ ▅▉▊ █▆▍▊ ▉▆▊▊▌▉
10 Years Ago
Profiler stuff
10 Years Ago
Fixed headshots again
10 Years Ago
Added TextTable class status and players console commands now use TextTable class to properly align everything
10 Years Ago
Replaced use.
10 Years Ago
Ammo stuff.
10 Years Ago
Added MaxInputEntities to MachineProcessSettings Added InfluenceMapEffectorParameters, included in EntitySettings and used to create effectors on init Updated Before Editor with some of the new data (inf map, predator list for species etc) Removed requirements from campfire Fixed NRE in ActivityManager
10 Years Ago
▉█▊█▇ ▊▋▊▌▅█▋▅ ▄▇▍██▉▊▊ ▉▍█▅▌ ▍▍ ▋▊▉ ▉▄█▍▊ ▇▅▌▉▊▋▆▆ █▌█▋▇▅▉▋▋▅▉ (▄.█. ▆▆█▊▋▌▅▉ ▍▋▊ ▅▋▉▆▊▍▍▌, ▇▋▄▇█▆▊ ▊▅▋ ▋▌▍▍▅▄▌█▍▍ ▌▄▊█▄▌▊)
10 Years Ago
radiation off by default
10 Years Ago
▊▄▄▌▆▇▊ ▊▄▌▍▇█▅▋ ▅▆ ▋▉█▍▄▇▅▇▅ ▋▆▇▆ ! ▆▄▌▉▊▊▍ ▉▆▋▆▇▇██ ▊▅▌ ▉▇▋▊▆▉▍▉▊, ▍█▄ ▊█▇▋▉▌▉▍ █▄▅▋▉▌▆▉ ▋▌▊▋▄ ▍▊▍▉▊▌ ▆▉▄▄▄▄▅ ▄▌▍▉▌▉▄ ▅▇█▆▄▅▇ ▇▇▌ ▋▆▋▄▋▋ ▇▆▍▄▆█ █▄▅▋▇
10 Years Ago
slightly higher HQM ore drops can find HQM in some barrels and radtowns (not much, though)
10 Years Ago
Fixed stupid NRE
10 Years Ago
Adding art for the oil crater
10 Years Ago
▋▅▌▋▄▌█ ▊▉▇▌█
10 Years Ago
▆█ ▉▍█▋▌▅▊▊ ▊▆▍▋▆▇ ▇▌▋▇▉▆▅▌
10 Years Ago
Steam fixes.
10 Years Ago
Fixed port mismitach.
10 Years Ago
Diagnosing server NRE
10 Years Ago
▇▊▇▋▆▆▊▅ ▅▅▉ ▇▊▋▄▌▄▇▌▍ ▄▆▌ ! ▆▆ ▍█ ▋▌▉ ▉██▋▋▄, █▊▋▌▅▌ ▉█▆▉▆▍█▉▌▊ ▋▇ ▋▄▌▅▉▇▌▌ ▇▊▉ ▅▍▍'▄ ▍▇█▉
10 Years Ago
Steam stuff done.
10 Years Ago
Steam server start.
10 Years Ago
Fixed wall placement issues
10 Years Ago
Improved readability of the F2 menu FPS counter and dev toggles
10 Years Ago
Updated F2 menu dev layer toggles
10 Years Ago
Species predator list uses WeightedObject Added DestroyOnUnsubscribe to SmartObject Added OnSmartObjectDestroyed callback Improved object destruction in GameManager Player RMB now creates a Go Here Smartobject and subscribes the selected Unit Only SmartObjects where ScoreForDecisionMaking == true will be tracked by Unit+Senses (it's on by default)
10 Years Ago
background loading priority