249,167 Commits over 3,959 Days - 2.62cph!

3 Years Ago
Support Comments in .addon files Merge pull request #2 from WYVERN2742/master Support Comments in .addon files
3 Years Ago
Set reference mass for spring ropes used for balloons and lights
3 Years Ago
Layer shuffling to stop caustics leaking everywhere
3 Years Ago
First implementation of aircraft dust particles
3 Years Ago
dressing backup
3 Years Ago
New wall mounted and floor standing shelves models based on the offce magtapes set
3 Years Ago
Added VMatrix.GetTransposed Added Angle.Random Added Vector.Random, Vector.Negate, Vector.GetNegated
3 Years Ago
Add Entity.RemoveAllDecals
3 Years Ago
Added VMatrix.Add, VMatrix.Sub and VMatrix.Mul (matrix*matrix only)
3 Years Ago
Helicopter Dust Particle Use CP1 to control alpha and distance, X for Alpha Y For Distance https://files.facepunch.com/louie/1b2011b1/particles_vehicle_helicopter_dust_helicopter_dust.vpcf%20_%202021-07-20%2017-24-13.mp4
3 Years Ago
Fixed lab door clipping edge case
3 Years Ago
Duplicator will now try to figure out what addons are used by the dupe, save that in the dupe file, and display required addons in the duplicator's context menu. You can now save dupes from the duplicators context panel
3 Years Ago
Added spawnmenu.SwitchCreationTab Fixed spawnmenu.SwitchToolTab doing nothing
3 Years Ago
merge from /Submarine (aux)
3 Years Ago
Inline Fog calculations and reduced fire rate of the SMG Merge branch 'master' of sbox-rts Implemented the Apache attack helicopter (occupy it with a ranged unit)
3 Years Ago
Enforce more distance between the bottom of underwater lab modules and the terrain (foliage clipping)
3 Years Ago
dressing backup
3 Years Ago
Temp Apache Model with Animation
3 Years Ago
Making a map save now stores the WorkshopID of the map file in the save file, and adds the option to subscribe to the map if the map is missing
3 Years Ago
Copied material parameters of Terrain.v3 to Terrain.v3_Margin
3 Years Ago
Control panels progress / Added WIP meshes and prefabs
3 Years Ago
Forced advanced buoyancy check if more than 10m underwater
3 Years Ago
Added Chinook animgraph, AgentRadiusScale, implemented Chinook model and fixed flocking not working for units that don't use pathfinding
3 Years Ago
merge from controlchair
3 Years Ago
dressing backup
3 Years Ago
Chinook temp model with animation
3 Years Ago
Steel toilet furniture skin work
3 Years Ago
Some models fixes - visual issues
3 Years Ago
Implement netcustom
3 Years Ago
Updated Airfield model to the placeholder
3 Years Ago
Raise the roof raised the height of the ceiling on duo sub to prevent the top of heads of some seeds clipping through
3 Years Ago
Updated left and right footpedal rotation pivots updated duo submarine prefab
3 Years Ago
Temp Airfield Model
3 Years Ago
updated fuel material for the solo sub fuel tank is no longer chrome
3 Years Ago
Long and short torpedoes Materials, textures, lods and prefab setup
3 Years Ago
Added sun and moon underwater god ray color overrides
3 Years Ago
Merge from electrical_qol
3 Years Ago
Module filler prefabs - skin variants
3 Years Ago
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3 Years Ago
Separated moonpool interior from exterior shell meshes Module prefabs update
3 Years Ago
Added the ability to not early exit from WaterSystem, allowing us to get the overall water depth at a position even if the Y is above the water Simplified depth calculations in several locations Tag fixups and fish randomisation tweaks
3 Years Ago
Don't attempt to setup model again in skeleton instance activate if we already set the model previously, fixes a ghost scene object when setting proc model client side
3 Years Ago
Fixed worldmodel glows
3 Years Ago
Hooked up new submarine collision FX
3 Years Ago
Allow procedural models to be built without meshes (server may just want the collision)
3 Years Ago
Can no longer pick up boom boxes in another player's TC auth
3 Years Ago
Fixed a case where connected speakers would play audio even if they weren't powered NRE fix
3 Years Ago
Hooked up submarine bow wave FX
3 Years Ago
Merge from boomboxsync
3 Years Ago
Add a few radio stations