239,397 Commits over 3,837 Days - 2.60cph!

4 Years Ago
ch47 departure fix
4 Years Ago
Merge from flare_optimizations
4 Years Ago
Fixed issue causing NRE
4 Years Ago
Add a setting to disable haptic feedback
4 Years Ago
Fix haptics triggering without onPress triggering
4 Years Ago
Mertge from unity_2019.4
4 Years Ago
Merge from main
4 Years Ago
Haptic feedback on devices Shop style tweaks
4 Years Ago
Fishing villages dressing backup Wooden building color material variants
4 Years Ago
2019.4.7f1
4 Years Ago
Redesign devices screen Device clear button
4 Years Ago
Merge from TMP_Text update optimisation
4 Years Ago
Merge from main
4 Years Ago
Revert ProjectSettings changes
4 Years Ago
Merge from memory
4 Years Ago
Unsaved
4 Years Ago
Code review: Use prefab resource id instead of calling StringPool
4 Years Ago
Bypass prefab preprocess for EngineUI, GameUI, and MenuUI because they're client only anyway
4 Years Ago
Merge from main
4 Years Ago
merge from flare_optimisations
4 Years Ago
Merge from main
4 Years Ago
Run scene 2 prefab on compound and excavator
4 Years Ago
cherrypicking 53684
4 Years Ago
Code review: Change PushLiquid in LiquidContainer to CheckPushLiquid Null check time cached values Use IsValid check where possible (and in IOEntity) Ensure push targets don't get double added Better sprinkler splash randomisation
4 Years Ago
Fixed merge conflicts for helicopter prefabs
4 Years Ago
merge from /FixCarConditionalNRE
4 Years Ago
Fixes & S2P
4 Years Ago
Reduce type size on devices Storage monitor spacing Device hint text
4 Years Ago
IconPicker SafeArea iOS
4 Years Ago
SafeAreaView on Edit Entity for iOS
4 Years Ago
Filled vats use translucency shading + adjusted FX for it
4 Years Ago
Merge from main
4 Years Ago
Restore the missing flash and sound effect on the instant camera
4 Years Ago
Cloning vats & effects
4 Years Ago
Large size (F9) screenshots no longer need to disable image effects, and support depth-of-field.
4 Years Ago
Merge from gib_pool/merge
4 Years Ago
Merge fixes for gib velocity
4 Years Ago
Merge WIP
4 Years Ago
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4 Years Ago
Lowered canoe drag
4 Years Ago
Don't allow throwing the oar while on a canoe Hooked up pushing logic for canoe Clamp view angles while mounted
4 Years Ago
Merge from main
4 Years Ago
Don't gib damaged modules on initial load when added to a vehicle
4 Years Ago
Lantern fix again Scene changes apparently
4 Years Ago
Disabled texture compression on a few LUT textures
4 Years Ago
Fix compass texture clamping instead of wrapping
4 Years Ago
Oar crafting costs, throwable setup
4 Years Ago
Added a gametip for when a player tries to paddle without holding an oar Added an option for VehicleSeats to forward their client input to the vehicle parent
4 Years Ago
Gib hookup, reduce canoe health, fix push priority
4 Years Ago
DoPrepare on all vehicle modules