192,825 Commits over 4,049 Days - 1.98cph!
[D11] PlayFab calls now return a PlayFabApiRequest which can yield
Added underwear censorship option
Removed "Insulation" upgrade type as this is the same as "Roof"
Disabled BuildingPanelElement on Interior and Exterior headers because ti was causing an NRE
[D11] DTLS native plugin log level verbosity support.
[D11] Bump Network Protocol
fix mission UI back button
tweak item color so it get its color from the item def
adding gift ribbon item, tweak some material, pass on item tiers, rebuilt db
Working on custom prefabs for the end-of-round summary
fix for LogoImage trying to load files that don't exist
built customisation DB
version++
Version++
CustomisationProfile++
scaled all currency vales up
disable the buy nuts button for now
Show default items first, set the color for the item info panel when UI blur is disabled
update ui, outline on 'map of the day' text
adding item material option, adding 1 face, removed 2 face(only unticked availble for now), rebuilt db
sort items by tier then by name
added null check to EquipMaterialOption
Change input handling to avoid flicker in the attack state
CE, adding event icon to item info, fixing unicode error, adding blur toggle component, tweak lighting to avoid weird specular highlight on the avatar
Tweaked some item materials/textures
removing center dot on the hover unit frame
Move CheckForGameEnd() calls around so it only gets called after commands finish processing (for fixing tilefall at end of match)
Reduce rate limiting on leaderboard requests
Redo the daily challenge reward query so it won't give multiple rewards if run on multiple servers, also set the Steam item name color for nuts
fixed override controller
tweak flipper trophy so the celebration goes less into the floor
adding snow body avatar, moved some item to event related folder
set default item color to grey in the CE
adding accessory color options
adding textures to glasses/sunglasses accesory
updating icon font
adding color/event icon to customisation buttons
Building editor, bed prefabs, interactions etc