134,562 Commits over 4,293 Days - 1.31cph!

7 Years Ago
Fixed the Peaks and Cavity modulation being applied before applying detail albedo to cliff shader - Cavity especially should look crisper now
7 Years Ago
Fixed edge case that caused client side tree collider to be disabled after pooling
7 Years Ago
[D11] D11Instancing code relies on SunSettings components, add to the new light setup in ProceduralMap
7 Years Ago
Merge from /main/hdrp
7 Years Ago
Cherry picked 37007 from /hdrp/world_art_revamp
7 Years Ago
Cherry picked 37054, 37058 from /hdrp/world_art_revamp
7 Years Ago
Added Terrain Alpha Sampler SF Added TerrainASE shader for feature parity with main (except metallic) Fixed HDRP/Custom/Cliff terrain texturing Changed terrain4 material to HDRP/Custom/TerrainASE and copied params from /main Re-enabled Shore Wetness SF Nuked deprecated terrain atlas cginc and related code
7 Years Ago
IK fix skin approval
7 Years Ago
fixed horse alignment troughs only deployable on terrain
7 Years Ago
Disabled ASE automatic install of HDRP templates
7 Years Ago
Merged from main
7 Years Ago
added hattip gesture troughs can be deployed on high foundations horses can be moved closer to obstacles horses eat from troughs and heal stamina
7 Years Ago
Fixed filtering on impostor basecolor textures Modified impostor baker to apply proper filter
7 Years Ago
Fixed palm_tree_short_d and palm_tree_short_e model prefabs
7 Years Ago
Fixed impostor baking Fixed palm tree impostors using square meshes; baked tight outline
7 Years Ago
[D11] [Audio] Adds Voice.Loopback option to the debug menu
7 Years Ago
Final generic diffusion profile. Scene backup. Green siren variant.
7 Years Ago
[D11] [Audio] Splits PC & XBox One WASAPI classes. This fixes voice on PC.
7 Years Ago
potential NRE on destruction fix
7 Years Ago
server load fix
7 Years Ago
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7 Years Ago
[D11] DTLS managed connections thread locked, to fix caught exception iterating the list in ProcessConnections spotted on a QA server.
7 Years Ago
WIP arid formations/cliffs models and materials 2
7 Years Ago
Cherry picked 37029, 37033, 37035, 37038 from hdrp/world_art_revamp
7 Years Ago
WIP arid formations/cliffs models and materials
7 Years Ago
Nuked some unused textures
7 Years Ago
Adding rd_rock_08 for the arid cliffs to generic textures
7 Years Ago
cliff shader tweaks added an arid 1D ramp to the gradient ramp texture
7 Years Ago
Tweaked tree impostor textures for quality and perf
7 Years Ago
[D11][#2390] Fix for admin crash
7 Years Ago
Reviewed and fixed treelod prefabs
7 Years Ago
[D11] merge some more time of day changes
7 Years Ago
[D11] merge 36038 - remove more unused shaders
7 Years Ago
[D11] merge over flashlight temp fix
7 Years Ago
Testing for impostor NRE
7 Years Ago
[D11] [UI] Implement Move To function displaying error to player when it fails.
7 Years Ago
[D11] [Audio] checking in after verifying standalone loopback tests still work on PS4/XBox One
7 Years Ago
[D11] DTLS server log spam verbosity reduced on send errors when a disconnection has just occurred.
7 Years Ago
[D11] patch over some fixes for time of day and terrain
7 Years Ago
[D11][#2388] Fix for water wells dumping entire water supply
7 Years Ago
Phrases Streamer mode tooltip fix
7 Years Ago
[D11] Fix to prevent the Blur and Vignette show/hide tweens from overlapping each other and occasionally ending up with the wrong outcome.
7 Years Ago
changed length of hitch & trough's legs to protrude underground to account for hills.
7 Years Ago
[D11] DTLS heartbeat connection kick disabled for being over-zealous. Server 'safe' timeout read error log spam reduced to verbose.
7 Years Ago
Scene progress
7 Years Ago
grass displacement
7 Years Ago
hitch rotation fix
7 Years Ago
compile fix for real
7 Years Ago
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