193,695 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Fixed a few false negative cases + more accurate screen-space bounds Sparse grid cells no longer grow Added grid and screen-space bounds to debugging Added distance fade and ztest toggles to ddraw line and bounds
8 Years Ago
Melee improvements.
8 Years Ago
merge back to main
8 Years Ago
moved halloween menu theme/batt stuff to events folders, removed it from menu. restored previous Menu theme. placeholder unit marker prefab.
8 Years Ago
js->lua calls can return multiple values
8 Years Ago
directional resize cursors
8 Years Ago
made rat tail smoother
8 Years Ago
Flame turret can no longer be locked (bug fix)
8 Years Ago
Trading UI work
8 Years Ago
Fixed objectives not loading properly and fixed objectives UI display not being updated after loading
8 Years Ago
Removed time hack on session load, doesn't seem to work anymore
8 Years Ago
Trade screen work
8 Years Ago
Scene stuff
8 Years Ago
Cleaning up some warnings
8 Years Ago
Time fix on load Fix units trying to recook an already cooked thing
8 Years Ago
first attempt at removing occluder pass
8 Years Ago
Fixed FindAndPutCorpseOnFire being set to desire creation mode instead of execute Added new Eat a Piece interaction to the DispenserFoodValue consideration - units can now successfully skin a corpse, put it on the spit and eat from it without player intervention!
8 Years Ago
Minor mission edits
8 Years Ago
Don't need trading_post mtl
8 Years Ago
finish unimplemented awesomium things
8 Years Ago
holding keys on html panels properly autorepeats keys that aren't characters
8 Years Ago
alt key modifier now applies to html key events
8 Years Ago
steam branch
8 Years Ago
Attempt at a slight melee improvement (untested).
8 Years Ago
Scene stuff wip
8 Years Ago
LOD & collider stuff for npc camps
8 Years Ago
Prepwork for npc camp assets.
8 Years Ago
NPC camp stuff
8 Years Ago
Replace min/max macros with std::min/std::max
8 Years Ago
don't use insert_or_assign
8 Years Ago
Chest stuff
8 Years Ago
Loot stuff backup.
8 Years Ago
More loot stuff
8 Years Ago
Merge from the other place.
8 Years Ago
rat & rhino
8 Years Ago
rat work
8 Years Ago
Linux server EAC fix
8 Years Ago
Terrain meta editor buttons for topology paint channels Various visual bits
8 Years Ago
added models/textures
8 Years Ago
avatar emotes can now specifiy a visible duration. PlayEmote() can now just take a string to display without a full definition. AI taunt emotes can now be disabled for tutorial
8 Years Ago
A bit of BaseMelee hit detection rewrite.
8 Years Ago
more
8 Years Ago
Foliage asset cleanup