241,391 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Deleting unused folder
5 Years Ago
Tweaked "new content" icon on main menu
5 Years Ago
New background video
5 Years Ago
[D11] [UI] Game Version ID retrieved from Facepunch build info.
5 Years Ago
Fixed titles in pie menu getting cut off
5 Years Ago
Vitals colour tweaks
5 Years Ago
2019.3 retry
5 Years Ago
meta files that changed just due to a full reimport (serialized version increased)
5 Years Ago
Deployed a8cb21ca with MkDocs version: 1.0.4
5 Years Ago
Client/Server compile fixes
5 Years Ago
Deployed a8cb21ca with MkDocs version: 1.0.4
5 Years Ago
Mountables can now optionally suppress the hand animation layer Hand rotation IK is now checked and assigned separately from position (so IK can affect position and not rotation)
5 Years Ago
updated resources, added simpler unit template
5 Years Ago
Fix drive wheel visuals bug on the client when there was no driver. Moving a couple of things.
5 Years Ago
Mountables can now apply an animation override while in use Mountables can now override their spine look at weight when using a non-default animator override (see GetSpineLookAtWeight) Hooked up new drum kit and piano sitting animations via overrides
5 Years Ago
Fix some issues with init order
5 Years Ago
Merge from main
5 Years Ago
Show true drive wheel RPM on the client
5 Years Ago
Fix old infinite HasDriver loop in BaseVehicle
5 Years Ago
Remove .expo/packager-info.json
5 Years Ago
Refactor save/load into PersistentModel which does it in a smarter way, also fix some package versions
5 Years Ago
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5 Years Ago
comment
5 Years Ago
ClientUpdateMounted NRE fix
5 Years Ago
Wheel physics work + refactoring/cleanup
5 Years Ago
Fixed wires not appearing during placement with the wire tool Fixed wires not visually connecting properly when connecting an entity from an input to an output (the inverse was ok) Fixed some editor NREs
5 Years Ago
Got steam login working
5 Years Ago
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5 Years Ago
Adjust wheel collider setup
5 Years Ago
Deployed be08275f with MkDocs version: 1.0.4
5 Years Ago
Deployed be08275f with MkDocs version: 1.0.4
5 Years Ago
merge into main
5 Years Ago
added fuel generator autoturret not accessable without building auth updated battery artwork F1 grenades more lethal
5 Years Ago
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5 Years Ago
Deployed be08275f with MkDocs version: 1.0.4
5 Years Ago
Conservative baseline
5 Years Ago
F1 grenades are more predictable and less bouncy F1 grenade fuse time shortened from 3.5 to 3 seconds F1 grenades do more damage to autoturrets
5 Years Ago
HV rockets/sam sites use new damage type dealing extra damage to air vehicles
5 Years Ago
fixed IK positions due to bone scaling 40mm buckshot does more damage updated transport helicopter pilot seat fixed all transport helicopter gauges rocket launcher is cheaper and T2 HV rockets are cheaper, move faster, and are more accurate, T2
5 Years Ago
Read-only all RustPlayer models and PlayerModel
5 Years Ago
player drum & piano poses
5 Years Ago
Automatically auth player deploying tool cupboard
5 Years Ago
Fixed upkeep display Fixed loading screen button being 1 pixel smaller than the bar next to it Pick up notices hang around for a second longer
5 Years Ago
Fixes for icons in previous commit
5 Years Ago
Fixed subroutine invocation
5 Years Ago
Vitals don't use animators, cleaned up
5 Years Ago
Add code
5 Years Ago
Initial commit
5 Years Ago
reduce hero height and url to store build
5 Years Ago
Store Hero on Homepage Build