194,732 Commits over 4,079 Days - 1.99cph!

8 Years Ago
More navmesh grid optimizations.
8 Years Ago
hand axe attachment point data
8 Years Ago
More optimization and bug hunting in navmesh grid and cover system.
8 Years Ago
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
8 Years Ago
fixed weird beard skinning
8 Years Ago
More manifest logging
8 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
8 Years Ago
TerrainAnchorGenerator improvements
8 Years Ago
Made snow mound edges even
8 Years Ago
Burnt Human meat now uses the correct icon instead of cooked bear meat icon
8 Years Ago
more
8 Years Ago
More item description updates and fixes
8 Years Ago
raised deer spawner so they dont spawn underground
8 Years Ago
Supermarket backup
8 Years Ago
Fixed some attack issues, fixed grabber not doing damage again. Started refactoring some attack stuff so we can setup attack behaviour for cooler attack types
8 Years Ago
PlayerInventory NRE fixes
8 Years Ago
Merge from snow_biome_revamp Network++
8 Years Ago
Merged from main.
8 Years Ago
Merge from main
8 Years Ago
Supermarket progress
8 Years Ago
Console prints new playerseed
8 Years Ago
Supermarket progress
8 Years Ago
Female dark skin textures & skin sets
8 Years Ago
office posters update, final version
8 Years Ago
NPCs on ladders really working quite well
8 Years Ago
Loading a game that has broken data will now load the menu, rather than quitting the game
8 Years Ago
code cleanup bradley can follow dynamic paths
8 Years Ago
Ladder movement improved again
8 Years Ago
Even more NPC ladder magic
8 Years Ago
Trees now attempt to find a click collider and turn it off when felled (fixed erratic tree felling on new tree with expanded click collider)
8 Years Ago
NPC ladder use continues to improve...
8 Years Ago
Fixed the ResolutionHack in GameManager setting resolution to screen resolution when playing windowed (was ignoring launcher settings)
8 Years Ago
Increased ladder magic
8 Years Ago
Appended group name to the mouse over description if a tribe has been interacted with
8 Years Ago
Some basic NPC ladder climbing
8 Years Ago
Fixed being able to upgrade or addon to foreign buildings
8 Years Ago
Fixed NRE on query unregister Flare shader cleanup
8 Years Ago
merge from main
8 Years Ago
added flares to flashlight/laser flashlight flare big enough to disorient targets
8 Years Ago
Stopped introductions being used on non-humans
8 Years Ago
Fixed building near other tribe activity event (wasn't saved yesterday for some reason)
8 Years Ago
Added Billboard Via Shader toggle to SimpleFlare to offload billboard work to shaders
8 Years Ago
lr300 recoil pattern is more vertical before horizontal recoilcomp convar now works with lr300/mp5 mp5 recoil pattern changed ore break effect increased in size to account for new ore models
8 Years Ago
UI tweaks, tribe names/colors etc
8 Years Ago
Typos
8 Years Ago
Cleanup
8 Years Ago
Tweaked pathfinding and scan for positions.
8 Years Ago
More ai performance testing/tweaking.
8 Years Ago
HasDispensable evaluates interaction plan conditions
8 Years Ago
AI refactor to allow gathering / harvesting to all be one Goal for building. Added some checks in EntityValueForbuilding to disallow invalid interactions from being written to the blackboard. Made other value for building considerations use EntityValueForBuilding.