199,439 Commits over 4,140 Days - 2.01cph!
fixed a bunch of melee attacks that were showing missing polygons
improved a bunch of viewmodel screen shake effects for all of the melee attacks. (reduce the exposure of the floating arm)
Building prefab layer setting
Improved the wolf attack animations
Fixed parallax in PVT mode
Layer culling tweaks
Enforce building skin layer
Changed splat mapping algorithm to take advantage of the new biome coloring (still some broken stuff to iron out)
Optimizations and error fixes
Tweaked performance report