195,282 Commits over 4,110 Days - 1.98cph!

8 Years Ago
Reset default menu music volume Codegen Music mixer level tweaks
8 Years Ago
misc
8 Years Ago
misc
8 Years Ago
merge from main
8 Years Ago
Minor optimizations PlaybackData pooling fix Always play at least 8 bars at the new intenisty after raising it Disable random debug intensity jumps
8 Years Ago
knob gobblers manifest
8 Years Ago
8 Years Ago
misc AI bits
8 Years Ago
Removed no-longer-used objects in bootstrap+ version update file that didn't get in last time.
8 Years Ago
a bit more
8 Years Ago
Update project version to 2017.1.0f2
8 Years Ago
Updated Facepunch.Steamworks DLL to the latest version. Server.update not longer takes a lot of CPU.
8 Years Ago
wip agent/navmesh grid management.
8 Years Ago
some deployables optim
8 Years Ago
Removed auto sprint
8 Years Ago
8 Years Ago
hotline bling
8 Years Ago
clutter optim
8 Years Ago
statics optim
8 Years Ago
rebaked tree to stop end wobbling
8 Years Ago
fisting viewmodels and third person animations
8 Years Ago
fixes
8 Years Ago
goblins
8 Years Ago
claymore offsets
8 Years Ago
Fixed a thing
8 Years Ago
HeldEntity stores holdingOffset rather than using prefab child xform shite
8 Years Ago
merge from main
8 Years Ago
latest rock settings
8 Years Ago
WeaponOffsetEditor
8 Years Ago
...
8 Years Ago
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8 Years Ago
Added TerrainNavMesh class (basic API to retrieve a mesh or nav mesh build source for a certain terrain patch)
8 Years Ago
disabling shadow casting on far rocks
8 Years Ago
Retired "Navigation" layer because we can directly feed meshes to the bake \o/
8 Years Ago
tree source
8 Years Ago
Small hut sleep positions
8 Years Ago
rebaked vertex colours for small pine tree
8 Years Ago
Fixed UnitAttachments runtime adjustment not accounting for missing offset data for the active attachment role
8 Years Ago
Adjusted stone club attachment offset data
8 Years Ago
tall tree
8 Years Ago
Scene2Prefab
8 Years Ago
Layer stuff
8 Years Ago
Fixed DSE editor not showing considerations after a null element and preventing removal of the element Removed null bonus from Goal.MakeFire
8 Years Ago
Disabled shadow casting on structures LODs
8 Years Ago
GUI scene save
8 Years Ago
Goblin
8 Years Ago
Updated FacepPunch Unity bits, nuked old report window
8 Years Ago
added some batch files for bot army, more headless player client stuff
8 Years Ago
Fixed ActivityNotificationElement button click NRE and not resetting .enabled Fixed radial displaying two sets of conversation topic options (needs collating into radial levels/nested options)
8 Years Ago
the total for each sense now doesn't account for friendly units in order to stop people from waking up their fellow tribesmen until a more detailed solution has been found