197,464 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Unlocked all resolutions, updated jenkins file for 5.6.2f1
8 Years Ago
Clamp resolution setting value between 0 and currently available resolution count
8 Years Ago
Use vertex color B channel to scale displacement
8 Years Ago
update scolling bar background color in menu
8 Years Ago
Fixed bug with options resolutions being reversed correctly in UI but not for the game
8 Years Ago
backup
8 Years Ago
Merge from main
8 Years Ago
increased coverage on grass blade models
8 Years Ago
attenuation of wind on flowers and small foliage tweaks to grass meshes to fake more coverage displacement value stored in Blue channel
8 Years Ago
commit to update
8 Years Ago
tweak option stuff
8 Years Ago
wip unit bar stuff
8 Years Ago
Foliage properties backup
8 Years Ago
backup
8 Years Ago
Don't frustum cull CMapClass before rendering if the entire parent node is visible
8 Years Ago
bSoftwareLighting = false for Hammer
8 Years Ago
roads updated
8 Years Ago
merge from foli
8 Years Ago
Fix input issue in CLIENT+SERVER mode
8 Years Ago
merge from main
8 Years Ago
Batch drawing of vertices for CMapSolid in Hammer
8 Years Ago
Minor edits. Rebuilt protobuf proj.
8 Years Ago
Turning interp clock debug off
8 Years Ago
Get variable interpolation clock to set a value earlier. Not a server perf fix, just less stuttering on clients with lots of lag
8 Years Ago
Improved performance when rendering translucent objects in Hammer
8 Years Ago
Merging in from main
8 Years Ago
Don't print BOTH save messages
8 Years Ago
Add revision info to server console
8 Years Ago
Removing WaitForEndOfFrame use on the server. This is currently broken in batchmode in the latest version of Unity. Bug here: https://issuetracker.unity3d.com/issues/waitforendofframe-doesnt-execute-in-batchmode-on-built-project
8 Years Ago
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8 Years Ago
WIP new weather/seasons UI widget, related seasons and weather event refactoring
8 Years Ago
Don't try reloading the UI if we're quitting. It'll be null now anyway.
8 Years Ago
compiled global dll
8 Years Ago
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8 Years Ago
3rd person player anim tweaks
8 Years Ago
Criminals don't get welfare in jail.
8 Years Ago
Near violence fix
8 Years Ago
Corpse despawn time scales with the rarity of the contained items
bot
8 Years Ago
Automated Windows Build #18
bot
8 Years Ago
Automated OSX Build #18
8 Years Ago
Automated Linux DS Build #18
8 Years Ago
Automated Linux Build #18
8 Years Ago
8 Years Ago
8 Years Ago
Seeds are considered "common" instead of "rare" and despawn faster when dropped
8 Years Ago
Sort of tarted prison up a bit, chat message fade.
8 Years Ago
Prison logic
8 Years Ago
Dropped items despawn about two times slower
8 Years Ago
Overgrowth texture desaturation on the yellow range and overall brightness increase Terrain grass texture sat increase mid yellow/red Grass splat color tweaks, Overgrowth tint color tweaks
8 Years Ago
Debris / ragdolls and shit no longer prevent you from picking up / interacting with objects behind them