197,464 Commits over 4,110 Days - 2.00cph!
Unlocked all resolutions, updated jenkins file for 5.6.2f1
Clamp resolution setting value between 0 and currently available resolution count
Use vertex color B channel to scale displacement
update scolling bar background color in menu
Fixed bug with options resolutions being reversed correctly in UI but not for the game
increased coverage on grass blade models
attenuation of wind on flowers and small foliage
tweaks to grass meshes to fake more coverage
displacement value stored in Blue channel
Foliage properties backup
Don't frustum cull CMapClass before rendering if the entire parent node is visible
bSoftwareLighting = false for Hammer
Fix input issue in CLIENT+SERVER mode
Batch drawing of vertices for CMapSolid in Hammer
Minor edits. Rebuilt protobuf proj.
Turning interp clock debug off
Get variable interpolation clock to set a value earlier. Not a server perf fix, just less stuttering on clients with lots of lag
Improved performance when rendering translucent objects in Hammer
Don't print BOTH save messages
Add revision info to server console
Removing WaitForEndOfFrame use on the server. This is currently broken in batchmode in the latest version of Unity. Bug here: https://issuetracker.unity3d.com/issues/waitforendofframe-doesnt-execute-in-batchmode-on-built-project
WIP new weather/seasons UI widget, related seasons and weather event refactoring
Don't try reloading the UI if we're quitting. It'll be null now anyway.
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3rd person player anim tweaks
Criminals don't get welfare in jail.
Corpse despawn time scales with the rarity of the contained items
Automated Windows Build #18
Automated Linux DS Build #18
Automated Linux Build #18
Seeds are considered "common" instead of "rare" and despawn faster when dropped
Sort of tarted prison up a bit, chat message fade.
Dropped items despawn about two times slower
Overgrowth texture desaturation on the yellow range and overall brightness increase
Terrain grass texture sat increase mid yellow/red
Grass splat color tweaks, Overgrowth tint color tweaks
Debris / ragdolls and shit no longer prevent you from picking up / interacting with objects behind them