256,242 Commits over 4,018 Days - 2.66cph!
Tweaked "new content" icon on main menu
[D11] [UI] Game Version ID retrieved from Facepunch build info.
Fixed titles in pie menu getting cut off
meta files that changed just due to a full reimport (serialized version increased)
Deployed a8cb21ca with MkDocs version: 1.0.4
Client/Server compile fixes
Deployed a8cb21ca with MkDocs version: 1.0.4
Mountables can now optionally suppress the hand animation layer
Hand rotation IK is now checked and assigned separately from position (so IK can affect position and not rotation)
updated resources, added simpler unit template
Fix drive wheel visuals bug on the client when there was no driver. Moving a couple of things.
Mountables can now apply an animation override while in use
Mountables can now override their spine look at weight when using a non-default animator override (see GetSpineLookAtWeight)
Hooked up new drum kit and piano sitting animations via overrides
Fix some issues with init order
Show true drive wheel RPM on the client
Fix old infinite HasDriver loop in BaseVehicle
Remove .expo/packager-info.json
Refactor save/load into PersistentModel which does it in a smarter way, also fix some package versions
ClientUpdateMounted NRE fix
Wheel physics work + refactoring/cleanup
Fixed wires not appearing during placement with the wire tool
Fixed wires not visually connecting properly when connecting an entity from an input to an output (the inverse was ok)
Fixed some editor NREs
Adjust wheel collider setup
Deployed be08275f with MkDocs version: 1.0.4
Deployed be08275f with MkDocs version: 1.0.4
added fuel generator
autoturret not accessable without building auth
updated battery artwork
F1 grenades more lethal
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Deployed be08275f with MkDocs version: 1.0.4
F1 grenades are more predictable and less bouncy
F1 grenade fuse time shortened from 3.5 to 3 seconds
F1 grenades do more damage to autoturrets
HV rockets/sam sites use new damage type dealing extra damage to air vehicles
fixed IK positions due to bone scaling
40mm buckshot does more damage
updated transport helicopter pilot seat
fixed all transport helicopter gauges
rocket launcher is cheaper and T2
HV rockets are cheaper, move faster, and are more accurate, T2
Read-only all RustPlayer models and PlayerModel
player drum & piano poses
Automatically auth player deploying tool cupboard
Fixed upkeep display
Fixed loading screen button being 1 pixel smaller than the bar next to it
Pick up notices hang around for a second longer
Fixes for icons in previous commit
Fixed subroutine invocation
Vitals don't use animators, cleaned up
reduce hero height and url to store
build
Store Hero on Homepage
Build
Fixed some pow-related warnings again (lost in merge)