256,238 Commits over 4,018 Days - 2.66cph!

6 Years Ago
Merge from main
6 Years Ago
mfm
6 Years Ago
Applied all feedback tweaks. Putting the more radical changes on a branch to get the no-brainer ones in sooner.
6 Years Ago
Revert/disable water body until shader is ready
6 Years Ago
Fixed error in foliage-billboard
6 Years Ago
Testing terrain carving via vertex culling instead of per-pixel clip
6 Years Ago
Disabled alpha cutout
6 Years Ago
Merge from main/hdrp/2019.2
6 Years Ago
merge from main
6 Years Ago
more tutorial stuff
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
Added ParameterCollection.GetAliasExpression
6 Years Ago
Docs: added link between classes and their corresponding resource types Updated Facepunch.ExpressionStrings First pass of FuncParam docgen
6 Years Ago
Move the "env_sprite is rendering bad material" to developer 1 because it's annoying and the crash is very rare
6 Years Ago
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6 Years Ago
Added "dontcreate" option to "settings" section of <gamemodename>.txt, used for gmod_maxammo in sandbox.txt
6 Years Ago
Don't reset NET_IsMultiplayer, just use IsInGame() for SHIFT+F2
6 Years Ago
Terrain carving Added Terrain Alpha Vertex Sampler SF
6 Years Ago
Merge from hdrp/water
6 Years Ago
horse animation and random circle fixes
6 Years Ago
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6 Years Ago
fixed helicopter debris temperature
6 Years Ago
missing file
6 Years Ago
cleanup
6 Years Ago
Adding current policy documents
6 Years Ago
Regen remaining ASE shaders
6 Years Ago
Deleted unused ASE template
6 Years Ago
Network++ Save++
6 Years Ago
Removing some hacks that were added for the old version of local space ClientIOLine
6 Years Ago
Excavator Scene2Prefab
6 Years Ago
merge from screen_settings
6 Years Ago
Merge from SoundFollowCollider
6 Years Ago
Slight tidy up
6 Years Ago
bit more
6 Years Ago
Plugins metas
6 Years Ago
Regen TerrainASE
6 Years Ago
Updated ASE to 1.6.9.002
6 Years Ago
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6 Years Ago
some more cleanup
6 Years Ago
macos steamworks scripts
6 Years Ago
[D11] Fix for floating train tracks
6 Years Ago
SoundFollowCollider optimization.
6 Years Ago
hl2_osx.sh -> hl2_osx
6 Years Ago
Adds frontend server filter/favorite sfx
6 Years Ago
Adds frontend server filter/favorite sfx
6 Years Ago
Detect the resolution used from the unity launcher and update the convar/UI with it.
6 Years Ago
fix header parallax header render Build
6 Years Ago
Use the resolution and windowed mode setting of the Unity screen selector window if started with the -show-screen-selector flag.