138,084 Commits over 4,324 Days - 1.33cph!

8 Years Ago
protocol++
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
Waterjug bug fix
8 Years Ago
Fridge exploit fix
8 Years Ago
Added compound bow to DM loot table
8 Years Ago
greatly reduced aimcone on compound bow
8 Years Ago
tweaks to ocean color extinction (reviving some shades of blue and red)
8 Years Ago
temp mesh delete
8 Years Ago
ready to place prefabs for underwater plants
8 Years Ago
Underwater rock formations update
8 Years Ago
Underwater divesites update
8 Years Ago
progress backup
8 Years Ago
merge from underwater_vegetation
8 Years Ago
Attempt at fixing workshop icon rendering
8 Years Ago
progress backup
8 Years Ago
Attempt at fixing in-editor icon rendering caused by unity 2018 bug
8 Years Ago
cleanup
8 Years Ago
▍▋▇█▌▄▄▆▅ ▋▋▄▉
8 Years Ago
compound bow sounds
8 Years Ago
server compile fix
8 Years Ago
Fixed core/skin and core/generic shader input colors; update affected shaders
8 Years Ago
Fixed skin looking paper white on prop/icon renders
8 Years Ago
WIP bandit guard AI.
8 Years Ago
cleanup
8 Years Ago
merge hapis_puzzles_and_polish into main Network++
8 Years Ago
Cargo ship progress
8 Years Ago
Hapis startup error fixes
8 Years Ago
Cargo ship progress
8 Years Ago
bigwheel win/lose audio bet terminals only accessible by those sitting in the corresponding seat functional countdown timer inventory locked during spins
8 Years Ago
merge from main
8 Years Ago
Hapis fixes and tweaks
8 Years Ago
Made cargo ship deck longer
8 Years Ago
merge from main
8 Years Ago
vm compound bow admire anim update
8 Years Ago
removal of additional compound bow fbx/prefab
8 Years Ago
[D11] Quick temporary fix for triggers to work on Xbox
8 Years Ago
More work on bandit guard AI.
8 Years Ago
Riot helmet LOD clipping fix RUST-48
8 Years Ago
More work on Bandit Guard AI.
8 Years Ago
Bandit town Scene 2 prefab.
8 Years Ago
Updated Facepunch.Steamworks
8 Years Ago
No longer filter character spawns by biome (only by tier)
8 Years Ago
RUST-110 Fixed out of bound exploit at MT
8 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
8 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
8 Years Ago
More on Bandit Guard AI.
8 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
8 Years Ago
Small clutter rocks no longer use convex mesh colliders
8 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain